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/******/ (() => { // webpackBootstrap
/******/ 	"use strict";
/******/ 	var __webpack_modules__ = ({

/***/ 66:
/***/ ((module) => {



var isMergeableObject = function isMergeableObject(value) {
	return isNonNullObject(value)
		&& !isSpecial(value)
};

function isNonNullObject(value) {
	return !!value && typeof value === 'object'
}

function isSpecial(value) {
	var stringValue = Object.prototype.toString.call(value);

	return stringValue === '[object RegExp]'
		|| stringValue === '[object Date]'
		|| isReactElement(value)
}

// see https://github.com/facebook/react/blob/b5ac963fb791d1298e7f396236383bc955f916c1/src/isomorphic/classic/element/ReactElement.js#L21-L25
var canUseSymbol = typeof Symbol === 'function' && Symbol.for;
var REACT_ELEMENT_TYPE = canUseSymbol ? Symbol.for('react.element') : 0xeac7;

function isReactElement(value) {
	return value.$$typeof === REACT_ELEMENT_TYPE
}

function emptyTarget(val) {
	return Array.isArray(val) ? [] : {}
}

function cloneUnlessOtherwiseSpecified(value, options) {
	return (options.clone !== false && options.isMergeableObject(value))
		? deepmerge(emptyTarget(value), value, options)
		: value
}

function defaultArrayMerge(target, source, options) {
	return target.concat(source).map(function(element) {
		return cloneUnlessOtherwiseSpecified(element, options)
	})
}

function getMergeFunction(key, options) {
	if (!options.customMerge) {
		return deepmerge
	}
	var customMerge = options.customMerge(key);
	return typeof customMerge === 'function' ? customMerge : deepmerge
}

function getEnumerableOwnPropertySymbols(target) {
	return Object.getOwnPropertySymbols
		? Object.getOwnPropertySymbols(target).filter(function(symbol) {
			return Object.propertyIsEnumerable.call(target, symbol)
		})
		: []
}

function getKeys(target) {
	return Object.keys(target).concat(getEnumerableOwnPropertySymbols(target))
}

function propertyIsOnObject(object, property) {
	try {
		return property in object
	} catch(_) {
		return false
	}
}

// Protects from prototype poisoning and unexpected merging up the prototype chain.
function propertyIsUnsafe(target, key) {
	return propertyIsOnObject(target, key) // Properties are safe to merge if they don't exist in the target yet,
		&& !(Object.hasOwnProperty.call(target, key) // unsafe if they exist up the prototype chain,
			&& Object.propertyIsEnumerable.call(target, key)) // and also unsafe if they're nonenumerable.
}

function mergeObject(target, source, options) {
	var destination = {};
	if (options.isMergeableObject(target)) {
		getKeys(target).forEach(function(key) {
			destination[key] = cloneUnlessOtherwiseSpecified(target[key], options);
		});
	}
	getKeys(source).forEach(function(key) {
		if (propertyIsUnsafe(target, key)) {
			return
		}

		if (propertyIsOnObject(target, key) && options.isMergeableObject(source[key])) {
			destination[key] = getMergeFunction(key, options)(target[key], source[key], options);
		} else {
			destination[key] = cloneUnlessOtherwiseSpecified(source[key], options);
		}
	});
	return destination
}

function deepmerge(target, source, options) {
	options = options || {};
	options.arrayMerge = options.arrayMerge || defaultArrayMerge;
	options.isMergeableObject = options.isMergeableObject || isMergeableObject;
	// cloneUnlessOtherwiseSpecified is added to `options` so that custom arrayMerge()
	// implementations can use it. The caller may not replace it.
	options.cloneUnlessOtherwiseSpecified = cloneUnlessOtherwiseSpecified;

	var sourceIsArray = Array.isArray(source);
	var targetIsArray = Array.isArray(target);
	var sourceAndTargetTypesMatch = sourceIsArray === targetIsArray;

	if (!sourceAndTargetTypesMatch) {
		return cloneUnlessOtherwiseSpecified(source, options)
	} else if (sourceIsArray) {
		return options.arrayMerge(target, source, options)
	} else {
		return mergeObject(target, source, options)
	}
}

deepmerge.all = function deepmergeAll(array, options) {
	if (!Array.isArray(array)) {
		throw new Error('first argument should be an array')
	}

	return array.reduce(function(prev, next) {
		return deepmerge(prev, next, options)
	}, {})
};

var deepmerge_1 = deepmerge;

module.exports = deepmerge_1;


/***/ }),

/***/ 3249:
/***/ ((module) => {



function _typeof(obj) {
  if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
    _typeof = function (obj) {
      return typeof obj;
    };
  } else {
    _typeof = function (obj) {
      return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
    };
  }

  return _typeof(obj);
}

function _classCallCheck(instance, Constructor) {
  if (!(instance instanceof Constructor)) {
    throw new TypeError("Cannot call a class as a function");
  }
}

function _defineProperties(target, props) {
  for (var i = 0; i < props.length; i++) {
    var descriptor = props[i];
    descriptor.enumerable = descriptor.enumerable || false;
    descriptor.configurable = true;
    if ("value" in descriptor) descriptor.writable = true;
    Object.defineProperty(target, descriptor.key, descriptor);
  }
}

function _createClass(Constructor, protoProps, staticProps) {
  if (protoProps) _defineProperties(Constructor.prototype, protoProps);
  if (staticProps) _defineProperties(Constructor, staticProps);
  return Constructor;
}

/**
 * Given an instance of EquivalentKeyMap, returns its internal value pair tuple
 * for a key, if one exists. The tuple members consist of the last reference
 * value for the key (used in efficient subsequent lookups) and the value
 * assigned for the key at the leaf node.
 *
 * @param {EquivalentKeyMap} instance EquivalentKeyMap instance.
 * @param {*} key                     The key for which to return value pair.
 *
 * @return {?Array} Value pair, if exists.
 */
function getValuePair(instance, key) {
  var _map = instance._map,
      _arrayTreeMap = instance._arrayTreeMap,
      _objectTreeMap = instance._objectTreeMap; // Map keeps a reference to the last object-like key used to set the
  // value, which can be used to shortcut immediately to the value.

  if (_map.has(key)) {
    return _map.get(key);
  } // Sort keys to ensure stable retrieval from tree.


  var properties = Object.keys(key).sort(); // Tree by type to avoid conflicts on numeric object keys, empty value.

  var map = Array.isArray(key) ? _arrayTreeMap : _objectTreeMap;

  for (var i = 0; i < properties.length; i++) {
    var property = properties[i];
    map = map.get(property);

    if (map === undefined) {
      return;
    }

    var propertyValue = key[property];
    map = map.get(propertyValue);

    if (map === undefined) {
      return;
    }
  }

  var valuePair = map.get('_ekm_value');

  if (!valuePair) {
    return;
  } // If reached, it implies that an object-like key was set with another
  // reference, so delete the reference and replace with the current.


  _map.delete(valuePair[0]);

  valuePair[0] = key;
  map.set('_ekm_value', valuePair);

  _map.set(key, valuePair);

  return valuePair;
}
/**
 * Variant of a Map object which enables lookup by equivalent (deeply equal)
 * object and array keys.
 */


var EquivalentKeyMap =
/*#__PURE__*/
function () {
  /**
   * Constructs a new instance of EquivalentKeyMap.
   *
   * @param {Iterable.<*>} iterable Initial pair of key, value for map.
   */
  function EquivalentKeyMap(iterable) {
    _classCallCheck(this, EquivalentKeyMap);

    this.clear();

    if (iterable instanceof EquivalentKeyMap) {
      // Map#forEach is only means of iterating with support for IE11.
      var iterablePairs = [];
      iterable.forEach(function (value, key) {
        iterablePairs.push([key, value]);
      });
      iterable = iterablePairs;
    }

    if (iterable != null) {
      for (var i = 0; i < iterable.length; i++) {
        this.set(iterable[i][0], iterable[i][1]);
      }
    }
  }
  /**
   * Accessor property returning the number of elements.
   *
   * @return {number} Number of elements.
   */


  _createClass(EquivalentKeyMap, [{
    key: "set",

    /**
     * Add or update an element with a specified key and value.
     *
     * @param {*} key   The key of the element to add.
     * @param {*} value The value of the element to add.
     *
     * @return {EquivalentKeyMap} Map instance.
     */
    value: function set(key, value) {
      // Shortcut non-object-like to set on internal Map.
      if (key === null || _typeof(key) !== 'object') {
        this._map.set(key, value);

        return this;
      } // Sort keys to ensure stable assignment into tree.


      var properties = Object.keys(key).sort();
      var valuePair = [key, value]; // Tree by type to avoid conflicts on numeric object keys, empty value.

      var map = Array.isArray(key) ? this._arrayTreeMap : this._objectTreeMap;

      for (var i = 0; i < properties.length; i++) {
        var property = properties[i];

        if (!map.has(property)) {
          map.set(property, new EquivalentKeyMap());
        }

        map = map.get(property);
        var propertyValue = key[property];

        if (!map.has(propertyValue)) {
          map.set(propertyValue, new EquivalentKeyMap());
        }

        map = map.get(propertyValue);
      } // If an _ekm_value exists, there was already an equivalent key. Before
      // overriding, ensure that the old key reference is removed from map to
      // avoid memory leak of accumulating equivalent keys. This is, in a
      // sense, a poor man's WeakMap, while still enabling iterability.


      var previousValuePair = map.get('_ekm_value');

      if (previousValuePair) {
        this._map.delete(previousValuePair[0]);
      }

      map.set('_ekm_value', valuePair);

      this._map.set(key, valuePair);

      return this;
    }
    /**
     * Returns a specified element.
     *
     * @param {*} key The key of the element to return.
     *
     * @return {?*} The element associated with the specified key or undefined
     *              if the key can't be found.
     */

  }, {
    key: "get",
    value: function get(key) {
      // Shortcut non-object-like to get from internal Map.
      if (key === null || _typeof(key) !== 'object') {
        return this._map.get(key);
      }

      var valuePair = getValuePair(this, key);

      if (valuePair) {
        return valuePair[1];
      }
    }
    /**
     * Returns a boolean indicating whether an element with the specified key
     * exists or not.
     *
     * @param {*} key The key of the element to test for presence.
     *
     * @return {boolean} Whether an element with the specified key exists.
     */

  }, {
    key: "has",
    value: function has(key) {
      if (key === null || _typeof(key) !== 'object') {
        return this._map.has(key);
      } // Test on the _presence_ of the pair, not its value, as even undefined
      // can be a valid member value for a key.


      return getValuePair(this, key) !== undefined;
    }
    /**
     * Removes the specified element.
     *
     * @param {*} key The key of the element to remove.
     *
     * @return {boolean} Returns true if an element existed and has been
     *                   removed, or false if the element does not exist.
     */

  }, {
    key: "delete",
    value: function _delete(key) {
      if (!this.has(key)) {
        return false;
      } // This naive implementation will leave orphaned child trees. A better
      // implementation should traverse and remove orphans.


      this.set(key, undefined);
      return true;
    }
    /**
     * Executes a provided function once per each key/value pair, in insertion
     * order.
     *
     * @param {Function} callback Function to execute for each element.
     * @param {*}        thisArg  Value to use as `this` when executing
     *                            `callback`.
     */

  }, {
    key: "forEach",
    value: function forEach(callback) {
      var _this = this;

      var thisArg = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this;

      this._map.forEach(function (value, key) {
        // Unwrap value from object-like value pair.
        if (key !== null && _typeof(key) === 'object') {
          value = value[1];
        }

        callback.call(thisArg, value, key, _this);
      });
    }
    /**
     * Removes all elements.
     */

  }, {
    key: "clear",
    value: function clear() {
      this._map = new Map();
      this._arrayTreeMap = new Map();
      this._objectTreeMap = new Map();
    }
  }, {
    key: "size",
    get: function get() {
      return this._map.size;
    }
  }]);

  return EquivalentKeyMap;
}();

module.exports = EquivalentKeyMap;


/***/ })

/******/ 	});
/************************************************************************/
/******/ 	// The module cache
/******/ 	var __webpack_module_cache__ = {};
/******/ 	
/******/ 	// The require function
/******/ 	function __webpack_require__(moduleId) {
/******/ 		// Check if module is in cache
/******/ 		var cachedModule = __webpack_module_cache__[moduleId];
/******/ 		if (cachedModule !== undefined) {
/******/ 			return cachedModule.exports;
/******/ 		}
/******/ 		// Create a new module (and put it into the cache)
/******/ 		var module = __webpack_module_cache__[moduleId] = {
/******/ 			// no module.id needed
/******/ 			// no module.loaded needed
/******/ 			exports: {}
/******/ 		};
/******/ 	
/******/ 		// Execute the module function
/******/ 		__webpack_modules__[moduleId](module, module.exports, __webpack_require__);
/******/ 	
/******/ 		// Return the exports of the module
/******/ 		return module.exports;
/******/ 	}
/******/ 	
/************************************************************************/
/******/ 	/* webpack/runtime/compat get default export */
/******/ 	(() => {
/******/ 		// getDefaultExport function for compatibility with non-harmony modules
/******/ 		__webpack_require__.n = (module) => {
/******/ 			var getter = module && module.__esModule ?
/******/ 				() => (module['default']) :
/******/ 				() => (module);
/******/ 			__webpack_require__.d(getter, { a: getter });
/******/ 			return getter;
/******/ 		};
/******/ 	})();
/******/ 	
/******/ 	/* webpack/runtime/define property getters */
/******/ 	(() => {
/******/ 		// define getter functions for harmony exports
/******/ 		__webpack_require__.d = (exports, definition) => {
/******/ 			for(var key in definition) {
/******/ 				if(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
/******/ 					Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
/******/ 				}
/******/ 			}
/******/ 		};
/******/ 	})();
/******/ 	
/******/ 	/* webpack/runtime/hasOwnProperty shorthand */
/******/ 	(() => {
/******/ 		__webpack_require__.o = (obj, prop) => (Object.prototype.hasOwnProperty.call(obj, prop))
/******/ 	})();
/******/ 	
/******/ 	/* webpack/runtime/make namespace object */
/******/ 	(() => {
/******/ 		// define __esModule on exports
/******/ 		__webpack_require__.r = (exports) => {
/******/ 			if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
/******/ 				Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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/******/ 			Object.defineProperty(exports, '__esModule', { value: true });
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var __webpack_exports__ = {};
// This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk.
(() => {
// ESM COMPAT FLAG
__webpack_require__.r(__webpack_exports__);

// EXPORTS
__webpack_require__.d(__webpack_exports__, {
  AsyncModeProvider: () => (/* reexport */ async_mode_provider_context),
  RegistryConsumer: () => (/* reexport */ RegistryConsumer),
  RegistryProvider: () => (/* reexport */ context),
  combineReducers: () => (/* binding */ build_module_combineReducers),
  controls: () => (/* reexport */ controls),
  createReduxStore: () => (/* reexport */ createReduxStore),
  createRegistry: () => (/* reexport */ createRegistry),
  createRegistryControl: () => (/* reexport */ createRegistryControl),
  createRegistrySelector: () => (/* reexport */ createRegistrySelector),
  dispatch: () => (/* reexport */ dispatch_dispatch),
  plugins: () => (/* reexport */ plugins_namespaceObject),
  register: () => (/* binding */ register),
  registerGenericStore: () => (/* binding */ registerGenericStore),
  registerStore: () => (/* binding */ registerStore),
  resolveSelect: () => (/* binding */ build_module_resolveSelect),
  select: () => (/* reexport */ select_select),
  subscribe: () => (/* binding */ subscribe),
  suspendSelect: () => (/* binding */ suspendSelect),
  use: () => (/* binding */ use),
  useDispatch: () => (/* reexport */ use_dispatch),
  useRegistry: () => (/* reexport */ useRegistry),
  useSelect: () => (/* reexport */ useSelect),
  useSuspenseSelect: () => (/* reexport */ useSuspenseSelect),
  withDispatch: () => (/* reexport */ with_dispatch),
  withRegistry: () => (/* reexport */ with_registry),
  withSelect: () => (/* reexport */ with_select)
});

// NAMESPACE OBJECT: ./node_modules/@wordpress/data/build-module/redux-store/metadata/selectors.js
var selectors_namespaceObject = {};
__webpack_require__.r(selectors_namespaceObject);
__webpack_require__.d(selectors_namespaceObject, {
  countSelectorsByStatus: () => (countSelectorsByStatus),
  getCachedResolvers: () => (getCachedResolvers),
  getIsResolving: () => (getIsResolving),
  getResolutionError: () => (getResolutionError),
  getResolutionState: () => (getResolutionState),
  hasFinishedResolution: () => (hasFinishedResolution),
  hasResolutionFailed: () => (hasResolutionFailed),
  hasResolvingSelectors: () => (hasResolvingSelectors),
  hasStartedResolution: () => (hasStartedResolution),
  isResolving: () => (isResolving)
});

// NAMESPACE OBJECT: ./node_modules/@wordpress/data/build-module/redux-store/metadata/actions.js
var actions_namespaceObject = {};
__webpack_require__.r(actions_namespaceObject);
__webpack_require__.d(actions_namespaceObject, {
  failResolution: () => (failResolution),
  failResolutions: () => (failResolutions),
  finishResolution: () => (finishResolution),
  finishResolutions: () => (finishResolutions),
  invalidateResolution: () => (invalidateResolution),
  invalidateResolutionForStore: () => (invalidateResolutionForStore),
  invalidateResolutionForStoreSelector: () => (invalidateResolutionForStoreSelector),
  startResolution: () => (startResolution),
  startResolutions: () => (startResolutions)
});

// NAMESPACE OBJECT: ./node_modules/@wordpress/data/build-module/plugins/index.js
var plugins_namespaceObject = {};
__webpack_require__.r(plugins_namespaceObject);
__webpack_require__.d(plugins_namespaceObject, {
  persistence: () => (persistence)
});

;// CONCATENATED MODULE: external ["wp","deprecated"]
const external_wp_deprecated_namespaceObject = window["wp"]["deprecated"];
var external_wp_deprecated_default = /*#__PURE__*/__webpack_require__.n(external_wp_deprecated_namespaceObject);
;// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/typeof.js
function _typeof(o) {
  "@babel/helpers - typeof";

  return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) {
    return typeof o;
  } : function (o) {
    return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o;
  }, _typeof(o);
}
;// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/toPrimitive.js

function _toPrimitive(input, hint) {
  if (_typeof(input) !== "object" || input === null) return input;
  var prim = input[Symbol.toPrimitive];
  if (prim !== undefined) {
    var res = prim.call(input, hint || "default");
    if (_typeof(res) !== "object") return res;
    throw new TypeError("@@toPrimitive must return a primitive value.");
  }
  return (hint === "string" ? String : Number)(input);
}
;// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/toPropertyKey.js


function _toPropertyKey(arg) {
  var key = _toPrimitive(arg, "string");
  return _typeof(key) === "symbol" ? key : String(key);
}
;// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/defineProperty.js

function _defineProperty(obj, key, value) {
  key = _toPropertyKey(key);
  if (key in obj) {
    Object.defineProperty(obj, key, {
      value: value,
      enumerable: true,
      configurable: true,
      writable: true
    });
  } else {
    obj[key] = value;
  }
  return obj;
}
;// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/objectSpread2.js

function ownKeys(e, r) {
  var t = Object.keys(e);
  if (Object.getOwnPropertySymbols) {
    var o = Object.getOwnPropertySymbols(e);
    r && (o = o.filter(function (r) {
      return Object.getOwnPropertyDescriptor(e, r).enumerable;
    })), t.push.apply(t, o);
  }
  return t;
}
function _objectSpread2(e) {
  for (var r = 1; r < arguments.length; r++) {
    var t = null != arguments[r] ? arguments[r] : {};
    r % 2 ? ownKeys(Object(t), !0).forEach(function (r) {
      _defineProperty(e, r, t[r]);
    }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) {
      Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r));
    });
  }
  return e;
}
;// CONCATENATED MODULE: ./node_modules/redux/es/redux.js


/**
 * Adapted from React: https://github.com/facebook/react/blob/master/packages/shared/formatProdErrorMessage.js
 *
 * Do not require this module directly! Use normal throw error calls. These messages will be replaced with error codes
 * during build.
 * @param {number} code
 */
function formatProdErrorMessage(code) {
  return "Minified Redux error #" + code + "; visit https://redux.js.org/Errors?code=" + code + " for the full message or " + 'use the non-minified dev environment for full errors. ';
}

// Inlined version of the `symbol-observable` polyfill
var $$observable = (function () {
  return typeof Symbol === 'function' && Symbol.observable || '@@observable';
})();

/**
 * These are private action types reserved by Redux.
 * For any unknown actions, you must return the current state.
 * If the current state is undefined, you must return the initial state.
 * Do not reference these action types directly in your code.
 */
var randomString = function randomString() {
  return Math.random().toString(36).substring(7).split('').join('.');
};

var ActionTypes = {
  INIT: "@@redux/INIT" + randomString(),
  REPLACE: "@@redux/REPLACE" + randomString(),
  PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() {
    return "@@redux/PROBE_UNKNOWN_ACTION" + randomString();
  }
};

/**
 * @param {any} obj The object to inspect.
 * @returns {boolean} True if the argument appears to be a plain object.
 */
function isPlainObject(obj) {
  if (typeof obj !== 'object' || obj === null) return false;
  var proto = obj;

  while (Object.getPrototypeOf(proto) !== null) {
    proto = Object.getPrototypeOf(proto);
  }

  return Object.getPrototypeOf(obj) === proto;
}

// Inlined / shortened version of `kindOf` from https://github.com/jonschlinkert/kind-of
function miniKindOf(val) {
  if (val === void 0) return 'undefined';
  if (val === null) return 'null';
  var type = typeof val;

  switch (type) {
    case 'boolean':
    case 'string':
    case 'number':
    case 'symbol':
    case 'function':
      {
        return type;
      }
  }

  if (Array.isArray(val)) return 'array';
  if (isDate(val)) return 'date';
  if (isError(val)) return 'error';
  var constructorName = ctorName(val);

  switch (constructorName) {
    case 'Symbol':
    case 'Promise':
    case 'WeakMap':
    case 'WeakSet':
    case 'Map':
    case 'Set':
      return constructorName;
  } // other


  return type.slice(8, -1).toLowerCase().replace(/\s/g, '');
}

function ctorName(val) {
  return typeof val.constructor === 'function' ? val.constructor.name : null;
}

function isError(val) {
  return val instanceof Error || typeof val.message === 'string' && val.constructor && typeof val.constructor.stackTraceLimit === 'number';
}

function isDate(val) {
  if (val instanceof Date) return true;
  return typeof val.toDateString === 'function' && typeof val.getDate === 'function' && typeof val.setDate === 'function';
}

function kindOf(val) {
  var typeOfVal = typeof val;

  if (false) {}

  return typeOfVal;
}

/**
 * @deprecated
 *
 * **We recommend using the `configureStore` method
 * of the `@reduxjs/toolkit` package**, which replaces `createStore`.
 *
 * Redux Toolkit is our recommended approach for writing Redux logic today,
 * including store setup, reducers, data fetching, and more.
 *
 * **For more details, please read this Redux docs page:**
 * **https://redux.js.org/introduction/why-rtk-is-redux-today**
 *
 * `configureStore` from Redux Toolkit is an improved version of `createStore` that
 * simplifies setup and helps avoid common bugs.
 *
 * You should not be using the `redux` core package by itself today, except for learning purposes.
 * The `createStore` method from the core `redux` package will not be removed, but we encourage
 * all users to migrate to using Redux Toolkit for all Redux code.
 *
 * If you want to use `createStore` without this visual deprecation warning, use
 * the `legacy_createStore` import instead:
 *
 * `import { legacy_createStore as createStore} from 'redux'`
 *
 */

function createStore(reducer, preloadedState, enhancer) {
  var _ref2;

  if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') {
    throw new Error( true ? formatProdErrorMessage(0) : 0);
  }

  if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') {
    enhancer = preloadedState;
    preloadedState = undefined;
  }

  if (typeof enhancer !== 'undefined') {
    if (typeof enhancer !== 'function') {
      throw new Error( true ? formatProdErrorMessage(1) : 0);
    }

    return enhancer(createStore)(reducer, preloadedState);
  }

  if (typeof reducer !== 'function') {
    throw new Error( true ? formatProdErrorMessage(2) : 0);
  }

  var currentReducer = reducer;
  var currentState = preloadedState;
  var currentListeners = [];
  var nextListeners = currentListeners;
  var isDispatching = false;
  /**
   * This makes a shallow copy of currentListeners so we can use
   * nextListeners as a temporary list while dispatching.
   *
   * This prevents any bugs around consumers calling
   * subscribe/unsubscribe in the middle of a dispatch.
   */

  function ensureCanMutateNextListeners() {
    if (nextListeners === currentListeners) {
      nextListeners = currentListeners.slice();
    }
  }
  /**
   * Reads the state tree managed by the store.
   *
   * @returns {any} The current state tree of your application.
   */


  function getState() {
    if (isDispatching) {
      throw new Error( true ? formatProdErrorMessage(3) : 0);
    }

    return currentState;
  }
  /**
   * Adds a change listener. It will be called any time an action is dispatched,
   * and some part of the state tree may potentially have changed. You may then
   * call `getState()` to read the current state tree inside the callback.
   *
   * You may call `dispatch()` from a change listener, with the following
   * caveats:
   *
   * 1. The subscriptions are snapshotted just before every `dispatch()` call.
   * If you subscribe or unsubscribe while the listeners are being invoked, this
   * will not have any effect on the `dispatch()` that is currently in progress.
   * However, the next `dispatch()` call, whether nested or not, will use a more
   * recent snapshot of the subscription list.
   *
   * 2. The listener should not expect to see all state changes, as the state
   * might have been updated multiple times during a nested `dispatch()` before
   * the listener is called. It is, however, guaranteed that all subscribers
   * registered before the `dispatch()` started will be called with the latest
   * state by the time it exits.
   *
   * @param {Function} listener A callback to be invoked on every dispatch.
   * @returns {Function} A function to remove this change listener.
   */


  function subscribe(listener) {
    if (typeof listener !== 'function') {
      throw new Error( true ? formatProdErrorMessage(4) : 0);
    }

    if (isDispatching) {
      throw new Error( true ? formatProdErrorMessage(5) : 0);
    }

    var isSubscribed = true;
    ensureCanMutateNextListeners();
    nextListeners.push(listener);
    return function unsubscribe() {
      if (!isSubscribed) {
        return;
      }

      if (isDispatching) {
        throw new Error( true ? formatProdErrorMessage(6) : 0);
      }

      isSubscribed = false;
      ensureCanMutateNextListeners();
      var index = nextListeners.indexOf(listener);
      nextListeners.splice(index, 1);
      currentListeners = null;
    };
  }
  /**
   * Dispatches an action. It is the only way to trigger a state change.
   *
   * The `reducer` function, used to create the store, will be called with the
   * current state tree and the given `action`. Its return value will
   * be considered the **next** state of the tree, and the change listeners
   * will be notified.
   *
   * The base implementation only supports plain object actions. If you want to
   * dispatch a Promise, an Observable, a thunk, or something else, you need to
   * wrap your store creating function into the corresponding middleware. For
   * example, see the documentation for the `redux-thunk` package. Even the
   * middleware will eventually dispatch plain object actions using this method.
   *
   * @param {Object} action A plain object representing “what changed”. It is
   * a good idea to keep actions serializable so you can record and replay user
   * sessions, or use the time travelling `redux-devtools`. An action must have
   * a `type` property which may not be `undefined`. It is a good idea to use
   * string constants for action types.
   *
   * @returns {Object} For convenience, the same action object you dispatched.
   *
   * Note that, if you use a custom middleware, it may wrap `dispatch()` to
   * return something else (for example, a Promise you can await).
   */


  function dispatch(action) {
    if (!isPlainObject(action)) {
      throw new Error( true ? formatProdErrorMessage(7) : 0);
    }

    if (typeof action.type === 'undefined') {
      throw new Error( true ? formatProdErrorMessage(8) : 0);
    }

    if (isDispatching) {
      throw new Error( true ? formatProdErrorMessage(9) : 0);
    }

    try {
      isDispatching = true;
      currentState = currentReducer(currentState, action);
    } finally {
      isDispatching = false;
    }

    var listeners = currentListeners = nextListeners;

    for (var i = 0; i < listeners.length; i++) {
      var listener = listeners[i];
      listener();
    }

    return action;
  }
  /**
   * Replaces the reducer currently used by the store to calculate the state.
   *
   * You might need this if your app implements code splitting and you want to
   * load some of the reducers dynamically. You might also need this if you
   * implement a hot reloading mechanism for Redux.
   *
   * @param {Function} nextReducer The reducer for the store to use instead.
   * @returns {void}
   */


  function replaceReducer(nextReducer) {
    if (typeof nextReducer !== 'function') {
      throw new Error( true ? formatProdErrorMessage(10) : 0);
    }

    currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT.
    // Any reducers that existed in both the new and old rootReducer
    // will receive the previous state. This effectively populates
    // the new state tree with any relevant data from the old one.

    dispatch({
      type: ActionTypes.REPLACE
    });
  }
  /**
   * Interoperability point for observable/reactive libraries.
   * @returns {observable} A minimal observable of state changes.
   * For more information, see the observable proposal:
   * https://github.com/tc39/proposal-observable
   */


  function observable() {
    var _ref;

    var outerSubscribe = subscribe;
    return _ref = {
      /**
       * The minimal observable subscription method.
       * @param {Object} observer Any object that can be used as an observer.
       * The observer object should have a `next` method.
       * @returns {subscription} An object with an `unsubscribe` method that can
       * be used to unsubscribe the observable from the store, and prevent further
       * emission of values from the observable.
       */
      subscribe: function subscribe(observer) {
        if (typeof observer !== 'object' || observer === null) {
          throw new Error( true ? formatProdErrorMessage(11) : 0);
        }

        function observeState() {
          if (observer.next) {
            observer.next(getState());
          }
        }

        observeState();
        var unsubscribe = outerSubscribe(observeState);
        return {
          unsubscribe: unsubscribe
        };
      }
    }, _ref[$$observable] = function () {
      return this;
    }, _ref;
  } // When a store is created, an "INIT" action is dispatched so that every
  // reducer returns their initial state. This effectively populates
  // the initial state tree.


  dispatch({
    type: ActionTypes.INIT
  });
  return _ref2 = {
    dispatch: dispatch,
    subscribe: subscribe,
    getState: getState,
    replaceReducer: replaceReducer
  }, _ref2[$$observable] = observable, _ref2;
}
/**
 * Creates a Redux store that holds the state tree.
 *
 * **We recommend using `configureStore` from the
 * `@reduxjs/toolkit` package**, which replaces `createStore`:
 * **https://redux.js.org/introduction/why-rtk-is-redux-today**
 *
 * The only way to change the data in the store is to call `dispatch()` on it.
 *
 * There should only be a single store in your app. To specify how different
 * parts of the state tree respond to actions, you may combine several reducers
 * into a single reducer function by using `combineReducers`.
 *
 * @param {Function} reducer A function that returns the next state tree, given
 * the current state tree and the action to handle.
 *
 * @param {any} [preloadedState] The initial state. You may optionally specify it
 * to hydrate the state from the server in universal apps, or to restore a
 * previously serialized user session.
 * If you use `combineReducers` to produce the root reducer function, this must be
 * an object with the same shape as `combineReducers` keys.
 *
 * @param {Function} [enhancer] The store enhancer. You may optionally specify it
 * to enhance the store with third-party capabilities such as middleware,
 * time travel, persistence, etc. The only store enhancer that ships with Redux
 * is `applyMiddleware()`.
 *
 * @returns {Store} A Redux store that lets you read the state, dispatch actions
 * and subscribe to changes.
 */

var legacy_createStore = (/* unused pure expression or super */ null && (createStore));

/**
 * Prints a warning in the console if it exists.
 *
 * @param {String} message The warning message.
 * @returns {void}
 */
function warning(message) {
  /* eslint-disable no-console */
  if (typeof console !== 'undefined' && typeof console.error === 'function') {
    console.error(message);
  }
  /* eslint-enable no-console */


  try {
    // This error was thrown as a convenience so that if you enable
    // "break on all exceptions" in your console,
    // it would pause the execution at this line.
    throw new Error(message);
  } catch (e) {} // eslint-disable-line no-empty

}

function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) {
  var reducerKeys = Object.keys(reducers);
  var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer';

  if (reducerKeys.length === 0) {
    return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
  }

  if (!isPlainObject(inputState)) {
    return "The " + argumentName + " has unexpected type of \"" + kindOf(inputState) + "\". Expected argument to be an object with the following " + ("keys: \"" + reducerKeys.join('", "') + "\"");
  }

  var unexpectedKeys = Object.keys(inputState).filter(function (key) {
    return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key];
  });
  unexpectedKeys.forEach(function (key) {
    unexpectedKeyCache[key] = true;
  });
  if (action && action.type === ActionTypes.REPLACE) return;

  if (unexpectedKeys.length > 0) {
    return "Unexpected " + (unexpectedKeys.length > 1 ? 'keys' : 'key') + " " + ("\"" + unexpectedKeys.join('", "') + "\" found in " + argumentName + ". ") + "Expected to find one of the known reducer keys instead: " + ("\"" + reducerKeys.join('", "') + "\". Unexpected keys will be ignored.");
  }
}

function assertReducerShape(reducers) {
  Object.keys(reducers).forEach(function (key) {
    var reducer = reducers[key];
    var initialState = reducer(undefined, {
      type: ActionTypes.INIT
    });

    if (typeof initialState === 'undefined') {
      throw new Error( true ? formatProdErrorMessage(12) : 0);
    }

    if (typeof reducer(undefined, {
      type: ActionTypes.PROBE_UNKNOWN_ACTION()
    }) === 'undefined') {
      throw new Error( true ? formatProdErrorMessage(13) : 0);
    }
  });
}
/**
 * Turns an object whose values are different reducer functions, into a single
 * reducer function. It will call every child reducer, and gather their results
 * into a single state object, whose keys correspond to the keys of the passed
 * reducer functions.
 *
 * @param {Object} reducers An object whose values correspond to different
 * reducer functions that need to be combined into one. One handy way to obtain
 * it is to use ES6 `import * as reducers` syntax. The reducers may never return
 * undefined for any action. Instead, they should return their initial state
 * if the state passed to them was undefined, and the current state for any
 * unrecognized action.
 *
 * @returns {Function} A reducer function that invokes every reducer inside the
 * passed object, and builds a state object with the same shape.
 */


function combineReducers(reducers) {
  var reducerKeys = Object.keys(reducers);
  var finalReducers = {};

  for (var i = 0; i < reducerKeys.length; i++) {
    var key = reducerKeys[i];

    if (false) {}

    if (typeof reducers[key] === 'function') {
      finalReducers[key] = reducers[key];
    }
  }

  var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same
  // keys multiple times.

  var unexpectedKeyCache;

  if (false) {}

  var shapeAssertionError;

  try {
    assertReducerShape(finalReducers);
  } catch (e) {
    shapeAssertionError = e;
  }

  return function combination(state, action) {
    if (state === void 0) {
      state = {};
    }

    if (shapeAssertionError) {
      throw shapeAssertionError;
    }

    if (false) { var warningMessage; }

    var hasChanged = false;
    var nextState = {};

    for (var _i = 0; _i < finalReducerKeys.length; _i++) {
      var _key = finalReducerKeys[_i];
      var reducer = finalReducers[_key];
      var previousStateForKey = state[_key];
      var nextStateForKey = reducer(previousStateForKey, action);

      if (typeof nextStateForKey === 'undefined') {
        var actionType = action && action.type;
        throw new Error( true ? formatProdErrorMessage(14) : 0);
      }

      nextState[_key] = nextStateForKey;
      hasChanged = hasChanged || nextStateForKey !== previousStateForKey;
    }

    hasChanged = hasChanged || finalReducerKeys.length !== Object.keys(state).length;
    return hasChanged ? nextState : state;
  };
}

function bindActionCreator(actionCreator, dispatch) {
  return function () {
    return dispatch(actionCreator.apply(this, arguments));
  };
}
/**
 * Turns an object whose values are action creators, into an object with the
 * same keys, but with every function wrapped into a `dispatch` call so they
 * may be invoked directly. This is just a convenience method, as you can call
 * `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
 *
 * For convenience, you can also pass an action creator as the first argument,
 * and get a dispatch wrapped function in return.
 *
 * @param {Function|Object} actionCreators An object whose values are action
 * creator functions. One handy way to obtain it is to use ES6 `import * as`
 * syntax. You may also pass a single function.
 *
 * @param {Function} dispatch The `dispatch` function available on your Redux
 * store.
 *
 * @returns {Function|Object} The object mimicking the original object, but with
 * every action creator wrapped into the `dispatch` call. If you passed a
 * function as `actionCreators`, the return value will also be a single
 * function.
 */


function bindActionCreators(actionCreators, dispatch) {
  if (typeof actionCreators === 'function') {
    return bindActionCreator(actionCreators, dispatch);
  }

  if (typeof actionCreators !== 'object' || actionCreators === null) {
    throw new Error( true ? formatProdErrorMessage(16) : 0);
  }

  var boundActionCreators = {};

  for (var key in actionCreators) {
    var actionCreator = actionCreators[key];

    if (typeof actionCreator === 'function') {
      boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
    }
  }

  return boundActionCreators;
}

/**
 * Composes single-argument functions from right to left. The rightmost
 * function can take multiple arguments as it provides the signature for
 * the resulting composite function.
 *
 * @param {...Function} funcs The functions to compose.
 * @returns {Function} A function obtained by composing the argument functions
 * from right to left. For example, compose(f, g, h) is identical to doing
 * (...args) => f(g(h(...args))).
 */
function compose() {
  for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) {
    funcs[_key] = arguments[_key];
  }

  if (funcs.length === 0) {
    return function (arg) {
      return arg;
    };
  }

  if (funcs.length === 1) {
    return funcs[0];
  }

  return funcs.reduce(function (a, b) {
    return function () {
      return a(b.apply(void 0, arguments));
    };
  });
}

/**
 * Creates a store enhancer that applies middleware to the dispatch method
 * of the Redux store. This is handy for a variety of tasks, such as expressing
 * asynchronous actions in a concise manner, or logging every action payload.
 *
 * See `redux-thunk` package as an example of the Redux middleware.
 *
 * Because middleware is potentially asynchronous, this should be the first
 * store enhancer in the composition chain.
 *
 * Note that each middleware will be given the `dispatch` and `getState` functions
 * as named arguments.
 *
 * @param {...Function} middlewares The middleware chain to be applied.
 * @returns {Function} A store enhancer applying the middleware.
 */

function applyMiddleware() {
  for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) {
    middlewares[_key] = arguments[_key];
  }

  return function (createStore) {
    return function () {
      var store = createStore.apply(void 0, arguments);

      var _dispatch = function dispatch() {
        throw new Error( true ? formatProdErrorMessage(15) : 0);
      };

      var middlewareAPI = {
        getState: store.getState,
        dispatch: function dispatch() {
          return _dispatch.apply(void 0, arguments);
        }
      };
      var chain = middlewares.map(function (middleware) {
        return middleware(middlewareAPI);
      });
      _dispatch = compose.apply(void 0, chain)(store.dispatch);
      return _objectSpread2(_objectSpread2({}, store), {}, {
        dispatch: _dispatch
      });
    };
  };
}



// EXTERNAL MODULE: ./node_modules/equivalent-key-map/equivalent-key-map.js
var equivalent_key_map = __webpack_require__(3249);
var equivalent_key_map_default = /*#__PURE__*/__webpack_require__.n(equivalent_key_map);
;// CONCATENATED MODULE: external ["wp","reduxRoutine"]
const external_wp_reduxRoutine_namespaceObject = window["wp"]["reduxRoutine"];
var external_wp_reduxRoutine_default = /*#__PURE__*/__webpack_require__.n(external_wp_reduxRoutine_namespaceObject);
;// CONCATENATED MODULE: external ["wp","compose"]
const external_wp_compose_namespaceObject = window["wp"]["compose"];
;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/combine-reducers.js
function combine_reducers_combineReducers(reducers) {
  const keys = Object.keys(reducers);
  return function combinedReducer(state = {}, action) {
    const nextState = {};
    let hasChanged = false;
    for (const key of keys) {
      const reducer = reducers[key];
      const prevStateForKey = state[key];
      const nextStateForKey = reducer(prevStateForKey, action);
      nextState[key] = nextStateForKey;
      hasChanged = hasChanged || nextStateForKey !== prevStateForKey;
    }
    return hasChanged ? nextState : state;
  };
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/factory.js
/**
 * Creates a selector function that takes additional curried argument with the
 * registry `select` function. While a regular selector has signature
 * ```js
 * ( state, ...selectorArgs ) => ( result )
 * ```
 * that allows to select data from the store's `state`, a registry selector
 * has signature:
 * ```js
 * ( select ) => ( state, ...selectorArgs ) => ( result )
 * ```
 * that supports also selecting from other registered stores.
 *
 * @example
 * ```js
 * import { store as coreStore } from '@wordpress/core-data';
 * import { store as editorStore } from '@wordpress/editor';
 *
 * const getCurrentPostId = createRegistrySelector( ( select ) => ( state ) => {
 *   return select( editorStore ).getCurrentPostId();
 * } );
 *
 * const getPostEdits = createRegistrySelector( ( select ) => ( state ) => {
 *   // calling another registry selector just like any other function
 *   const postType = getCurrentPostType( state );
 *   const postId = getCurrentPostId( state );
 *	 return select( coreStore ).getEntityRecordEdits( 'postType', postType, postId );
 * } );
 * ```
 *
 * Note how the `getCurrentPostId` selector can be called just like any other function,
 * (it works even inside a regular non-registry selector) and we don't need to pass the
 * registry as argument. The registry binding happens automatically when registering the selector
 * with a store.
 *
 * @param {Function} registrySelector Function receiving a registry `select`
 *                                    function and returning a state selector.
 *
 * @return {Function} Registry selector that can be registered with a store.
 */
function createRegistrySelector(registrySelector) {
  const selectorsByRegistry = new WeakMap();
  // Create a selector function that is bound to the registry referenced by `selector.registry`
  // and that has the same API as a regular selector. Binding it in such a way makes it
  // possible to call the selector directly from another selector.
  const wrappedSelector = (...args) => {
    let selector = selectorsByRegistry.get(wrappedSelector.registry);
    // We want to make sure the cache persists even when new registry
    // instances are created. For example patterns create their own editors
    // with their own core/block-editor stores, so we should keep track of
    // the cache for each registry instance.
    if (!selector) {
      selector = registrySelector(wrappedSelector.registry.select);
      selectorsByRegistry.set(wrappedSelector.registry, selector);
    }
    return selector(...args);
  };

  /**
   * Flag indicating that the selector is a registry selector that needs the correct registry
   * reference to be assigned to `selector.registry` to make it work correctly.
   * be mapped as a registry selector.
   *
   * @type {boolean}
   */
  wrappedSelector.isRegistrySelector = true;
  return wrappedSelector;
}

/**
 * Creates a control function that takes additional curried argument with the `registry` object.
 * While a regular control has signature
 * ```js
 * ( action ) => ( iteratorOrPromise )
 * ```
 * where the control works with the `action` that it's bound to, a registry control has signature:
 * ```js
 * ( registry ) => ( action ) => ( iteratorOrPromise )
 * ```
 * A registry control is typically used to select data or dispatch an action to a registered
 * store.
 *
 * When registering a control created with `createRegistryControl` with a store, the store
 * knows which calling convention to use when executing the control.
 *
 * @param {Function} registryControl Function receiving a registry object and returning a control.
 *
 * @return {Function} Registry control that can be registered with a store.
 */
function createRegistryControl(registryControl) {
  registryControl.isRegistryControl = true;
  return registryControl;
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/controls.js
/**
 * Internal dependencies
 */


/** @typedef {import('./types').StoreDescriptor} StoreDescriptor */

const SELECT = '@@data/SELECT';
const RESOLVE_SELECT = '@@data/RESOLVE_SELECT';
const DISPATCH = '@@data/DISPATCH';
function isObject(object) {
  return object !== null && typeof object === 'object';
}

/**
 * Dispatches a control action for triggering a synchronous registry select.
 *
 * Note: This control synchronously returns the current selector value, triggering the
 * resolution, but not waiting for it.
 *
 * @param {string|StoreDescriptor} storeNameOrDescriptor Unique namespace identifier for the store
 * @param {string}                 selectorName          The name of the selector.
 * @param {Array}                  args                  Arguments for the selector.
 *
 * @example
 * ```js
 * import { controls } from '@wordpress/data';
 *
 * // Action generator using `select`.
 * export function* myAction() {
 *   const isEditorSideBarOpened = yield controls.select( 'core/edit-post', 'isEditorSideBarOpened' );
 *   // Do stuff with the result from the `select`.
 * }
 * ```
 *
 * @return {Object} The control descriptor.
 */
function controls_select(storeNameOrDescriptor, selectorName, ...args) {
  return {
    type: SELECT,
    storeKey: isObject(storeNameOrDescriptor) ? storeNameOrDescriptor.name : storeNameOrDescriptor,
    selectorName,
    args
  };
}

/**
 * Dispatches a control action for triggering and resolving a registry select.
 *
 * Note: when this control action is handled, it automatically considers
 * selectors that may have a resolver. In such case, it will return a `Promise` that resolves
 * after the selector finishes resolving, with the final result value.
 *
 * @param {string|StoreDescriptor} storeNameOrDescriptor Unique namespace identifier for the store
 * @param {string}                 selectorName          The name of the selector
 * @param {Array}                  args                  Arguments for the selector.
 *
 * @example
 * ```js
 * import { controls } from '@wordpress/data';
 *
 * // Action generator using resolveSelect
 * export function* myAction() {
 * 	const isSidebarOpened = yield controls.resolveSelect( 'core/edit-post', 'isEditorSideBarOpened' );
 * 	// do stuff with the result from the select.
 * }
 * ```
 *
 * @return {Object} The control descriptor.
 */
function resolveSelect(storeNameOrDescriptor, selectorName, ...args) {
  return {
    type: RESOLVE_SELECT,
    storeKey: isObject(storeNameOrDescriptor) ? storeNameOrDescriptor.name : storeNameOrDescriptor,
    selectorName,
    args
  };
}

/**
 * Dispatches a control action for triggering a registry dispatch.
 *
 * @param {string|StoreDescriptor} storeNameOrDescriptor Unique namespace identifier for the store
 * @param {string}                 actionName            The name of the action to dispatch
 * @param {Array}                  args                  Arguments for the dispatch action.
 *
 * @example
 * ```js
 * import { controls } from '@wordpress/data-controls';
 *
 * // Action generator using dispatch
 * export function* myAction() {
 *   yield controls.dispatch( 'core/edit-post', 'togglePublishSidebar' );
 *   // do some other things.
 * }
 * ```
 *
 * @return {Object}  The control descriptor.
 */
function dispatch(storeNameOrDescriptor, actionName, ...args) {
  return {
    type: DISPATCH,
    storeKey: isObject(storeNameOrDescriptor) ? storeNameOrDescriptor.name : storeNameOrDescriptor,
    actionName,
    args
  };
}
const controls = {
  select: controls_select,
  resolveSelect,
  dispatch
};
const builtinControls = {
  [SELECT]: createRegistryControl(registry => ({
    storeKey,
    selectorName,
    args
  }) => registry.select(storeKey)[selectorName](...args)),
  [RESOLVE_SELECT]: createRegistryControl(registry => ({
    storeKey,
    selectorName,
    args
  }) => {
    const method = registry.select(storeKey)[selectorName].hasResolver ? 'resolveSelect' : 'select';
    return registry[method](storeKey)[selectorName](...args);
  }),
  [DISPATCH]: createRegistryControl(registry => ({
    storeKey,
    actionName,
    args
  }) => registry.dispatch(storeKey)[actionName](...args))
};

;// CONCATENATED MODULE: external ["wp","privateApis"]
const external_wp_privateApis_namespaceObject = window["wp"]["privateApis"];
;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/lock-unlock.js
/**
 * WordPress dependencies
 */

const {
  lock,
  unlock
} = (0,external_wp_privateApis_namespaceObject.__dangerousOptInToUnstableAPIsOnlyForCoreModules)('I know using unstable features means my theme or plugin will inevitably break in the next version of WordPress.', '@wordpress/data');

;// CONCATENATED MODULE: ./node_modules/is-promise/index.mjs
function isPromise(obj) {
  return !!obj && (typeof obj === 'object' || typeof obj === 'function') && typeof obj.then === 'function';
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/promise-middleware.js
/**
 * External dependencies
 */


/**
 * Simplest possible promise redux middleware.
 *
 * @type {import('redux').Middleware}
 */
const promiseMiddleware = () => next => action => {
  if (isPromise(action)) {
    return action.then(resolvedAction => {
      if (resolvedAction) {
        return next(resolvedAction);
      }
    });
  }
  return next(action);
};
/* harmony default export */ const promise_middleware = (promiseMiddleware);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/resolvers-cache-middleware.js
/** @typedef {import('./registry').WPDataRegistry} WPDataRegistry */

/**
 * Creates a middleware handling resolvers cache invalidation.
 *
 * @param {WPDataRegistry} registry  Registry for which to create the middleware.
 * @param {string}         storeName Name of the store for which to create the middleware.
 *
 * @return {Function} Middleware function.
 */
const createResolversCacheMiddleware = (registry, storeName) => () => next => action => {
  const resolvers = registry.select(storeName).getCachedResolvers();
  const resolverEntries = Object.entries(resolvers);
  resolverEntries.forEach(([selectorName, resolversByArgs]) => {
    const resolver = registry.stores[storeName]?.resolvers?.[selectorName];
    if (!resolver || !resolver.shouldInvalidate) {
      return;
    }
    resolversByArgs.forEach((value, args) => {
      // Works around a bug in `EquivalentKeyMap` where `map.delete` merely sets an entry value
      // to `undefined` and `map.forEach` then iterates also over these orphaned entries.
      if (value === undefined) {
        return;
      }

      // resolversByArgs is the map Map([ args ] => boolean) storing the cache resolution status for a given selector.
      // If the value is "finished" or "error" it means this resolver has finished its resolution which means we need
      // to invalidate it, if it's true it means it's inflight and the invalidation is not necessary.
      if (value.status !== 'finished' && value.status !== 'error') {
        return;
      }
      if (!resolver.shouldInvalidate(action, ...args)) {
        return;
      }

      // Trigger cache invalidation
      registry.dispatch(storeName).invalidateResolution(selectorName, args);
    });
  });
  return next(action);
};
/* harmony default export */ const resolvers_cache_middleware = (createResolversCacheMiddleware);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/thunk-middleware.js
function createThunkMiddleware(args) {
  return () => next => action => {
    if (typeof action === 'function') {
      return action(args);
    }
    return next(action);
  };
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/metadata/utils.js
/**
 * External dependencies
 */

/**
 * Higher-order reducer creator which creates a combined reducer object, keyed
 * by a property on the action object.
 *
 * @param actionProperty Action property by which to key object.
 * @return Higher-order reducer.
 */
const onSubKey = actionProperty => reducer => (state = {}, action) => {
  // Retrieve subkey from action. Do not track if undefined; useful for cases
  // where reducer is scoped by action shape.
  const key = action[actionProperty];
  if (key === undefined) {
    return state;
  }

  // Avoid updating state if unchanged. Note that this also accounts for a
  // reducer which returns undefined on a key which is not yet tracked.
  const nextKeyState = reducer(state[key], action);
  if (nextKeyState === state[key]) {
    return state;
  }
  return {
    ...state,
    [key]: nextKeyState
  };
};

/**
 * Normalize selector argument array by defaulting `undefined` value to an empty array
 * and removing trailing `undefined` values.
 *
 * @param args Selector argument array
 * @return Normalized state key array
 */
function selectorArgsToStateKey(args) {
  if (args === undefined || args === null) {
    return [];
  }
  const len = args.length;
  let idx = len;
  while (idx > 0 && args[idx - 1] === undefined) {
    idx--;
  }
  return idx === len ? args : args.slice(0, idx);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/metadata/reducer.js
/**
 * External dependencies
 */

/**
 * Internal dependencies
 */

/**
 * Reducer function returning next state for selector resolution of
 * subkeys, object form:
 *
 *  selectorName -> EquivalentKeyMap<Array,boolean>
 */
const subKeysIsResolved = onSubKey('selectorName')((state = new (equivalent_key_map_default())(), action) => {
  switch (action.type) {
    case 'START_RESOLUTION':
      {
        const nextState = new (equivalent_key_map_default())(state);
        nextState.set(selectorArgsToStateKey(action.args), {
          status: 'resolving'
        });
        return nextState;
      }
    case 'FINISH_RESOLUTION':
      {
        const nextState = new (equivalent_key_map_default())(state);
        nextState.set(selectorArgsToStateKey(action.args), {
          status: 'finished'
        });
        return nextState;
      }
    case 'FAIL_RESOLUTION':
      {
        const nextState = new (equivalent_key_map_default())(state);
        nextState.set(selectorArgsToStateKey(action.args), {
          status: 'error',
          error: action.error
        });
        return nextState;
      }
    case 'START_RESOLUTIONS':
      {
        const nextState = new (equivalent_key_map_default())(state);
        for (const resolutionArgs of action.args) {
          nextState.set(selectorArgsToStateKey(resolutionArgs), {
            status: 'resolving'
          });
        }
        return nextState;
      }
    case 'FINISH_RESOLUTIONS':
      {
        const nextState = new (equivalent_key_map_default())(state);
        for (const resolutionArgs of action.args) {
          nextState.set(selectorArgsToStateKey(resolutionArgs), {
            status: 'finished'
          });
        }
        return nextState;
      }
    case 'FAIL_RESOLUTIONS':
      {
        const nextState = new (equivalent_key_map_default())(state);
        action.args.forEach((resolutionArgs, idx) => {
          const resolutionState = {
            status: 'error',
            error: undefined
          };
          const error = action.errors[idx];
          if (error) {
            resolutionState.error = error;
          }
          nextState.set(selectorArgsToStateKey(resolutionArgs), resolutionState);
        });
        return nextState;
      }
    case 'INVALIDATE_RESOLUTION':
      {
        const nextState = new (equivalent_key_map_default())(state);
        nextState.delete(selectorArgsToStateKey(action.args));
        return nextState;
      }
  }
  return state;
});

/**
 * Reducer function returning next state for selector resolution, object form:
 *
 *   selectorName -> EquivalentKeyMap<Array, boolean>
 *
 * @param state  Current state.
 * @param action Dispatched action.
 *
 * @return Next state.
 */
const isResolved = (state = {}, action) => {
  switch (action.type) {
    case 'INVALIDATE_RESOLUTION_FOR_STORE':
      return {};
    case 'INVALIDATE_RESOLUTION_FOR_STORE_SELECTOR':
      {
        if (action.selectorName in state) {
          const {
            [action.selectorName]: removedSelector,
            ...restState
          } = state;
          return restState;
        }
        return state;
      }
    case 'START_RESOLUTION':
    case 'FINISH_RESOLUTION':
    case 'FAIL_RESOLUTION':
    case 'START_RESOLUTIONS':
    case 'FINISH_RESOLUTIONS':
    case 'FAIL_RESOLUTIONS':
    case 'INVALIDATE_RESOLUTION':
      return subKeysIsResolved(state, action);
  }
  return state;
};
/* harmony default export */ const metadata_reducer = (isResolved);

;// CONCATENATED MODULE: ./node_modules/rememo/rememo.js


/** @typedef {(...args: any[]) => *[]} GetDependants */

/** @typedef {() => void} Clear */

/**
 * @typedef {{
 *   getDependants: GetDependants,
 *   clear: Clear
 * }} EnhancedSelector
 */

/**
 * Internal cache entry.
 *
 * @typedef CacheNode
 *
 * @property {?CacheNode|undefined} [prev] Previous node.
 * @property {?CacheNode|undefined} [next] Next node.
 * @property {*[]} args Function arguments for cache entry.
 * @property {*} val Function result.
 */

/**
 * @typedef Cache
 *
 * @property {Clear} clear Function to clear cache.
 * @property {boolean} [isUniqueByDependants] Whether dependants are valid in
 * considering cache uniqueness. A cache is unique if dependents are all arrays
 * or objects.
 * @property {CacheNode?} [head] Cache head.
 * @property {*[]} [lastDependants] Dependants from previous invocation.
 */

/**
 * Arbitrary value used as key for referencing cache object in WeakMap tree.
 *
 * @type {{}}
 */
var LEAF_KEY = {};

/**
 * Returns the first argument as the sole entry in an array.
 *
 * @template T
 *
 * @param {T} value Value to return.
 *
 * @return {[T]} Value returned as entry in array.
 */
function arrayOf(value) {
	return [value];
}

/**
 * Returns true if the value passed is object-like, or false otherwise. A value
 * is object-like if it can support property assignment, e.g. object or array.
 *
 * @param {*} value Value to test.
 *
 * @return {boolean} Whether value is object-like.
 */
function isObjectLike(value) {
	return !!value && 'object' === typeof value;
}

/**
 * Creates and returns a new cache object.
 *
 * @return {Cache} Cache object.
 */
function createCache() {
	/** @type {Cache} */
	var cache = {
		clear: function () {
			cache.head = null;
		},
	};

	return cache;
}

/**
 * Returns true if entries within the two arrays are strictly equal by
 * reference from a starting index.
 *
 * @param {*[]} a First array.
 * @param {*[]} b Second array.
 * @param {number} fromIndex Index from which to start comparison.
 *
 * @return {boolean} Whether arrays are shallowly equal.
 */
function isShallowEqual(a, b, fromIndex) {
	var i;

	if (a.length !== b.length) {
		return false;
	}

	for (i = fromIndex; i < a.length; i++) {
		if (a[i] !== b[i]) {
			return false;
		}
	}

	return true;
}

/**
 * Returns a memoized selector function. The getDependants function argument is
 * called before the memoized selector and is expected to return an immutable
 * reference or array of references on which the selector depends for computing
 * its own return value. The memoize cache is preserved only as long as those
 * dependant references remain the same. If getDependants returns a different
 * reference(s), the cache is cleared and the selector value regenerated.
 *
 * @template {(...args: *[]) => *} S
 *
 * @param {S} selector Selector function.
 * @param {GetDependants=} getDependants Dependant getter returning an array of
 * references used in cache bust consideration.
 */
/* harmony default export */ function rememo(selector, getDependants) {
	/** @type {WeakMap<*,*>} */
	var rootCache;

	/** @type {GetDependants} */
	var normalizedGetDependants = getDependants ? getDependants : arrayOf;

	/**
	 * Returns the cache for a given dependants array. When possible, a WeakMap
	 * will be used to create a unique cache for each set of dependants. This
	 * is feasible due to the nature of WeakMap in allowing garbage collection
	 * to occur on entries where the key object is no longer referenced. Since
	 * WeakMap requires the key to be an object, this is only possible when the
	 * dependant is object-like. The root cache is created as a hierarchy where
	 * each top-level key is the first entry in a dependants set, the value a
	 * WeakMap where each key is the next dependant, and so on. This continues
	 * so long as the dependants are object-like. If no dependants are object-
	 * like, then the cache is shared across all invocations.
	 *
	 * @see isObjectLike
	 *
	 * @param {*[]} dependants Selector dependants.
	 *
	 * @return {Cache} Cache object.
	 */
	function getCache(dependants) {
		var caches = rootCache,
			isUniqueByDependants = true,
			i,
			dependant,
			map,
			cache;

		for (i = 0; i < dependants.length; i++) {
			dependant = dependants[i];

			// Can only compose WeakMap from object-like key.
			if (!isObjectLike(dependant)) {
				isUniqueByDependants = false;
				break;
			}

			// Does current segment of cache already have a WeakMap?
			if (caches.has(dependant)) {
				// Traverse into nested WeakMap.
				caches = caches.get(dependant);
			} else {
				// Create, set, and traverse into a new one.
				map = new WeakMap();
				caches.set(dependant, map);
				caches = map;
			}
		}

		// We use an arbitrary (but consistent) object as key for the last item
		// in the WeakMap to serve as our running cache.
		if (!caches.has(LEAF_KEY)) {
			cache = createCache();
			cache.isUniqueByDependants = isUniqueByDependants;
			caches.set(LEAF_KEY, cache);
		}

		return caches.get(LEAF_KEY);
	}

	/**
	 * Resets root memoization cache.
	 */
	function clear() {
		rootCache = new WeakMap();
	}

	/* eslint-disable jsdoc/check-param-names */
	/**
	 * The augmented selector call, considering first whether dependants have
	 * changed before passing it to underlying memoize function.
	 *
	 * @param {*}    source    Source object for derivation.
	 * @param {...*} extraArgs Additional arguments to pass to selector.
	 *
	 * @return {*} Selector result.
	 */
	/* eslint-enable jsdoc/check-param-names */
	function callSelector(/* source, ...extraArgs */) {
		var len = arguments.length,
			cache,
			node,
			i,
			args,
			dependants;

		// Create copy of arguments (avoid leaking deoptimization).
		args = new Array(len);
		for (i = 0; i < len; i++) {
			args[i] = arguments[i];
		}

		dependants = normalizedGetDependants.apply(null, args);
		cache = getCache(dependants);

		// If not guaranteed uniqueness by dependants (primitive type), shallow
		// compare against last dependants and, if references have changed,
		// destroy cache to recalculate result.
		if (!cache.isUniqueByDependants) {
			if (
				cache.lastDependants &&
				!isShallowEqual(dependants, cache.lastDependants, 0)
			) {
				cache.clear();
			}

			cache.lastDependants = dependants;
		}

		node = cache.head;
		while (node) {
			// Check whether node arguments match arguments
			if (!isShallowEqual(node.args, args, 1)) {
				node = node.next;
				continue;
			}

			// At this point we can assume we've found a match

			// Surface matched node to head if not already
			if (node !== cache.head) {
				// Adjust siblings to point to each other.
				/** @type {CacheNode} */ (node.prev).next = node.next;
				if (node.next) {
					node.next.prev = node.prev;
				}

				node.next = cache.head;
				node.prev = null;
				/** @type {CacheNode} */ (cache.head).prev = node;
				cache.head = node;
			}

			// Return immediately
			return node.val;
		}

		// No cached value found. Continue to insertion phase:

		node = /** @type {CacheNode} */ ({
			// Generate the result from original function
			val: selector.apply(null, args),
		});

		// Avoid including the source object in the cache.
		args[0] = null;
		node.args = args;

		// Don't need to check whether node is already head, since it would
		// have been returned above already if it was

		// Shift existing head down list
		if (cache.head) {
			cache.head.prev = node;
			node.next = cache.head;
		}

		cache.head = node;

		return node.val;
	}

	callSelector.getDependants = normalizedGetDependants;
	callSelector.clear = clear;
	clear();

	return /** @type {S & EnhancedSelector} */ (callSelector);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/metadata/selectors.js
/**
 * External dependencies
 */


/**
 * Internal dependencies
 */


/** @typedef {Record<string, import('./reducer').State>} State */
/** @typedef {import('./reducer').StateValue} StateValue */
/** @typedef {import('./reducer').Status} Status */

/**
 * Returns the raw resolution state value for a given selector name,
 * and arguments set. May be undefined if the selector has never been resolved
 * or not resolved for the given set of arguments, otherwise true or false for
 * resolution started and completed respectively.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {StateValue|undefined} isResolving value.
 */
function getResolutionState(state, selectorName, args) {
  const map = state[selectorName];
  if (!map) {
    return;
  }
  return map.get(selectorArgsToStateKey(args));
}

/**
 * Returns the raw `isResolving` value for a given selector name,
 * and arguments set. May be undefined if the selector has never been resolved
 * or not resolved for the given set of arguments, otherwise true or false for
 * resolution started and completed respectively.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {boolean | undefined} isResolving value.
 */
function getIsResolving(state, selectorName, args) {
  const resolutionState = getResolutionState(state, selectorName, args);
  return resolutionState && resolutionState.status === 'resolving';
}

/**
 * Returns true if resolution has already been triggered for a given
 * selector name, and arguments set.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {boolean} Whether resolution has been triggered.
 */
function hasStartedResolution(state, selectorName, args) {
  return getResolutionState(state, selectorName, args) !== undefined;
}

/**
 * Returns true if resolution has completed for a given selector
 * name, and arguments set.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {boolean} Whether resolution has completed.
 */
function hasFinishedResolution(state, selectorName, args) {
  const status = getResolutionState(state, selectorName, args)?.status;
  return status === 'finished' || status === 'error';
}

/**
 * Returns true if resolution has failed for a given selector
 * name, and arguments set.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {boolean} Has resolution failed
 */
function hasResolutionFailed(state, selectorName, args) {
  return getResolutionState(state, selectorName, args)?.status === 'error';
}

/**
 * Returns the resolution error for a given selector name, and arguments set.
 * Note it may be of an Error type, but may also be null, undefined, or anything else
 * that can be `throw`-n.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {Error|unknown} Last resolution error
 */
function getResolutionError(state, selectorName, args) {
  const resolutionState = getResolutionState(state, selectorName, args);
  return resolutionState?.status === 'error' ? resolutionState.error : null;
}

/**
 * Returns true if resolution has been triggered but has not yet completed for
 * a given selector name, and arguments set.
 *
 * @param {State}      state        Data state.
 * @param {string}     selectorName Selector name.
 * @param {unknown[]?} args         Arguments passed to selector.
 *
 * @return {boolean} Whether resolution is in progress.
 */
function isResolving(state, selectorName, args) {
  return getResolutionState(state, selectorName, args)?.status === 'resolving';
}

/**
 * Returns the list of the cached resolvers.
 *
 * @param {State} state Data state.
 *
 * @return {State} Resolvers mapped by args and selectorName.
 */
function getCachedResolvers(state) {
  return state;
}

/**
 * Whether the store has any currently resolving selectors.
 *
 * @param {State} state Data state.
 *
 * @return {boolean} True if one or more selectors are resolving, false otherwise.
 */
function hasResolvingSelectors(state) {
  return Object.values(state).some(selectorState =>
  /**
   * This uses the internal `_map` property of `EquivalentKeyMap` for
   * optimization purposes, since the `EquivalentKeyMap` implementation
   * does not support a `.values()` implementation.
   *
   * @see https://github.com/aduth/equivalent-key-map
   */
  Array.from(selectorState._map.values()).some(resolution => resolution[1]?.status === 'resolving'));
}

/**
 * Retrieves the total number of selectors, grouped per status.
 *
 * @param {State} state Data state.
 *
 * @return {Object} Object, containing selector totals by status.
 */
const countSelectorsByStatus = rememo(state => {
  const selectorsByStatus = {};
  Object.values(state).forEach(selectorState =>
  /**
   * This uses the internal `_map` property of `EquivalentKeyMap` for
   * optimization purposes, since the `EquivalentKeyMap` implementation
   * does not support a `.values()` implementation.
   *
   * @see https://github.com/aduth/equivalent-key-map
   */
  Array.from(selectorState._map.values()).forEach(resolution => {
    var _resolution$1$status;
    const currentStatus = (_resolution$1$status = resolution[1]?.status) !== null && _resolution$1$status !== void 0 ? _resolution$1$status : 'error';
    if (!selectorsByStatus[currentStatus]) {
      selectorsByStatus[currentStatus] = 0;
    }
    selectorsByStatus[currentStatus]++;
  }));
  return selectorsByStatus;
}, state => [state]);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/metadata/actions.js
/**
 * Returns an action object used in signalling that selector resolution has
 * started.
 *
 * @param {string}    selectorName Name of selector for which resolver triggered.
 * @param {unknown[]} args         Arguments to associate for uniqueness.
 *
 * @return {{ type: 'START_RESOLUTION', selectorName: string, args: unknown[] }} Action object.
 */
function startResolution(selectorName, args) {
  return {
    type: 'START_RESOLUTION',
    selectorName,
    args
  };
}

/**
 * Returns an action object used in signalling that selector resolution has
 * completed.
 *
 * @param {string}    selectorName Name of selector for which resolver triggered.
 * @param {unknown[]} args         Arguments to associate for uniqueness.
 *
 * @return {{ type: 'FINISH_RESOLUTION', selectorName: string, args: unknown[] }} Action object.
 */
function finishResolution(selectorName, args) {
  return {
    type: 'FINISH_RESOLUTION',
    selectorName,
    args
  };
}

/**
 * Returns an action object used in signalling that selector resolution has
 * failed.
 *
 * @param {string}        selectorName Name of selector for which resolver triggered.
 * @param {unknown[]}     args         Arguments to associate for uniqueness.
 * @param {Error|unknown} error        The error that caused the failure.
 *
 * @return {{ type: 'FAIL_RESOLUTION', selectorName: string, args: unknown[], error: Error|unknown }} Action object.
 */
function failResolution(selectorName, args, error) {
  return {
    type: 'FAIL_RESOLUTION',
    selectorName,
    args,
    error
  };
}

/**
 * Returns an action object used in signalling that a batch of selector resolutions has
 * started.
 *
 * @param {string}      selectorName Name of selector for which resolver triggered.
 * @param {unknown[][]} args         Array of arguments to associate for uniqueness, each item
 *                                   is associated to a resolution.
 *
 * @return {{ type: 'START_RESOLUTIONS', selectorName: string, args: unknown[][] }} Action object.
 */
function startResolutions(selectorName, args) {
  return {
    type: 'START_RESOLUTIONS',
    selectorName,
    args
  };
}

/**
 * Returns an action object used in signalling that a batch of selector resolutions has
 * completed.
 *
 * @param {string}      selectorName Name of selector for which resolver triggered.
 * @param {unknown[][]} args         Array of arguments to associate for uniqueness, each item
 *                                   is associated to a resolution.
 *
 * @return {{ type: 'FINISH_RESOLUTIONS', selectorName: string, args: unknown[][] }} Action object.
 */
function finishResolutions(selectorName, args) {
  return {
    type: 'FINISH_RESOLUTIONS',
    selectorName,
    args
  };
}

/**
 * Returns an action object used in signalling that a batch of selector resolutions has
 * completed and at least one of them has failed.
 *
 * @param {string}            selectorName Name of selector for which resolver triggered.
 * @param {unknown[]}         args         Array of arguments to associate for uniqueness, each item
 *                                         is associated to a resolution.
 * @param {(Error|unknown)[]} errors       Array of errors to associate for uniqueness, each item
 *                                         is associated to a resolution.
 * @return {{ type: 'FAIL_RESOLUTIONS', selectorName: string, args: unknown[], errors: Array<Error|unknown> }} Action object.
 */
function failResolutions(selectorName, args, errors) {
  return {
    type: 'FAIL_RESOLUTIONS',
    selectorName,
    args,
    errors
  };
}

/**
 * Returns an action object used in signalling that we should invalidate the resolution cache.
 *
 * @param {string}    selectorName Name of selector for which resolver should be invalidated.
 * @param {unknown[]} args         Arguments to associate for uniqueness.
 *
 * @return {{ type: 'INVALIDATE_RESOLUTION', selectorName: string, args: any[] }} Action object.
 */
function invalidateResolution(selectorName, args) {
  return {
    type: 'INVALIDATE_RESOLUTION',
    selectorName,
    args
  };
}

/**
 * Returns an action object used in signalling that the resolution
 * should be invalidated.
 *
 * @return {{ type: 'INVALIDATE_RESOLUTION_FOR_STORE' }} Action object.
 */
function invalidateResolutionForStore() {
  return {
    type: 'INVALIDATE_RESOLUTION_FOR_STORE'
  };
}

/**
 * Returns an action object used in signalling that the resolution cache for a
 * given selectorName should be invalidated.
 *
 * @param {string} selectorName Name of selector for which all resolvers should
 *                              be invalidated.
 *
 * @return  {{ type: 'INVALIDATE_RESOLUTION_FOR_STORE_SELECTOR', selectorName: string }} Action object.
 */
function invalidateResolutionForStoreSelector(selectorName) {
  return {
    type: 'INVALIDATE_RESOLUTION_FOR_STORE_SELECTOR',
    selectorName
  };
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/redux-store/index.js
/**
 * External dependencies
 */



/**
 * WordPress dependencies
 */



/**
 * Internal dependencies
 */











/** @typedef {import('../types').DataRegistry} DataRegistry */
/** @typedef {import('../types').ListenerFunction} ListenerFunction */
/**
 * @typedef {import('../types').StoreDescriptor<C>} StoreDescriptor
 * @template {import('../types').AnyConfig} C
 */
/**
 * @typedef {import('../types').ReduxStoreConfig<State,Actions,Selectors>} ReduxStoreConfig
 * @template State
 * @template {Record<string,import('../types').ActionCreator>} Actions
 * @template Selectors
 */

const trimUndefinedValues = array => {
  const result = [...array];
  for (let i = result.length - 1; i >= 0; i--) {
    if (result[i] === undefined) {
      result.splice(i, 1);
    }
  }
  return result;
};

/**
 * Creates a new object with the same keys, but with `callback()` called as
 * a transformer function on each of the values.
 *
 * @param {Object}   obj      The object to transform.
 * @param {Function} callback The function to transform each object value.
 * @return {Array} Transformed object.
 */
const mapValues = (obj, callback) => Object.fromEntries(Object.entries(obj !== null && obj !== void 0 ? obj : {}).map(([key, value]) => [key, callback(value, key)]));

// Convert Map objects to plain objects
const mapToObject = (key, state) => {
  if (state instanceof Map) {
    return Object.fromEntries(state);
  }
  return state;
};

/**
 * Create a cache to track whether resolvers started running or not.
 *
 * @return {Object} Resolvers Cache.
 */
function createResolversCache() {
  const cache = {};
  return {
    isRunning(selectorName, args) {
      return cache[selectorName] && cache[selectorName].get(trimUndefinedValues(args));
    },
    clear(selectorName, args) {
      if (cache[selectorName]) {
        cache[selectorName].delete(trimUndefinedValues(args));
      }
    },
    markAsRunning(selectorName, args) {
      if (!cache[selectorName]) {
        cache[selectorName] = new (equivalent_key_map_default())();
      }
      cache[selectorName].set(trimUndefinedValues(args), true);
    }
  };
}
function createBindingCache(bind) {
  const cache = new WeakMap();
  return {
    get(item, itemName) {
      let boundItem = cache.get(item);
      if (!boundItem) {
        boundItem = bind(item, itemName);
        cache.set(item, boundItem);
      }
      return boundItem;
    }
  };
}

/**
 * Creates a data store descriptor for the provided Redux store configuration containing
 * properties describing reducer, actions, selectors, controls and resolvers.
 *
 * @example
 * ```js
 * import { createReduxStore } from '@wordpress/data';
 *
 * const store = createReduxStore( 'demo', {
 *     reducer: ( state = 'OK' ) => state,
 *     selectors: {
 *         getValue: ( state ) => state,
 *     },
 * } );
 * ```
 *
 * @template State
 * @template {Record<string,import('../types').ActionCreator>} Actions
 * @template Selectors
 * @param {string}                                    key     Unique namespace identifier.
 * @param {ReduxStoreConfig<State,Actions,Selectors>} options Registered store options, with properties
 *                                                            describing reducer, actions, selectors,
 *                                                            and resolvers.
 *
 * @return   {StoreDescriptor<ReduxStoreConfig<State,Actions,Selectors>>} Store Object.
 */
function createReduxStore(key, options) {
  const privateActions = {};
  const privateSelectors = {};
  const privateRegistrationFunctions = {
    privateActions,
    registerPrivateActions: actions => {
      Object.assign(privateActions, actions);
    },
    privateSelectors,
    registerPrivateSelectors: selectors => {
      Object.assign(privateSelectors, selectors);
    }
  };
  const storeDescriptor = {
    name: key,
    instantiate: registry => {
      /**
       * Stores listener functions registered with `subscribe()`.
       *
       * When functions register to listen to store changes with
       * `subscribe()` they get added here. Although Redux offers
       * its own `subscribe()` function directly, by wrapping the
       * subscription in this store instance it's possible to
       * optimize checking if the state has changed before calling
       * each listener.
       *
       * @type {Set<ListenerFunction>}
       */
      const listeners = new Set();
      const reducer = options.reducer;
      const thunkArgs = {
        registry,
        get dispatch() {
          return thunkActions;
        },
        get select() {
          return thunkSelectors;
        },
        get resolveSelect() {
          return getResolveSelectors();
        }
      };
      const store = instantiateReduxStore(key, options, registry, thunkArgs);
      // Expose the private registration functions on the store
      // so they can be copied to a sub registry in registry.js.
      lock(store, privateRegistrationFunctions);
      const resolversCache = createResolversCache();
      function bindAction(action) {
        return (...args) => Promise.resolve(store.dispatch(action(...args)));
      }
      const actions = {
        ...mapValues(actions_namespaceObject, bindAction),
        ...mapValues(options.actions, bindAction)
      };
      const boundPrivateActions = createBindingCache(bindAction);
      const allActions = new Proxy(() => {}, {
        get: (target, prop) => {
          const privateAction = privateActions[prop];
          return privateAction ? boundPrivateActions.get(privateAction, prop) : actions[prop];
        }
      });
      const thunkActions = new Proxy(allActions, {
        apply: (target, thisArg, [action]) => store.dispatch(action)
      });
      lock(actions, allActions);
      const resolvers = options.resolvers ? mapResolvers(options.resolvers) : {};
      function bindSelector(selector, selectorName) {
        if (selector.isRegistrySelector) {
          selector.registry = registry;
        }
        const boundSelector = (...args) => {
          args = normalize(selector, args);
          const state = store.__unstableOriginalGetState();
          // Before calling the selector, switch to the correct
          // registry.
          if (selector.isRegistrySelector) {
            selector.registry = registry;
          }
          return selector(state.root, ...args);
        };

        // Expose normalization method on the bound selector
        // in order that it can be called when fullfilling
        // the resolver.
        boundSelector.__unstableNormalizeArgs = selector.__unstableNormalizeArgs;
        const resolver = resolvers[selectorName];
        if (!resolver) {
          boundSelector.hasResolver = false;
          return boundSelector;
        }
        return mapSelectorWithResolver(boundSelector, selectorName, resolver, store, resolversCache);
      }
      function bindMetadataSelector(metaDataSelector) {
        const boundSelector = (...args) => {
          const state = store.__unstableOriginalGetState();
          const originalSelectorName = args && args[0];
          const originalSelectorArgs = args && args[1];
          const targetSelector = options?.selectors?.[originalSelectorName];

          // Normalize the arguments passed to the target selector.
          if (originalSelectorName && targetSelector) {
            args[1] = normalize(targetSelector, originalSelectorArgs);
          }
          return metaDataSelector(state.metadata, ...args);
        };
        boundSelector.hasResolver = false;
        return boundSelector;
      }
      const selectors = {
        ...mapValues(selectors_namespaceObject, bindMetadataSelector),
        ...mapValues(options.selectors, bindSelector)
      };
      const boundPrivateSelectors = createBindingCache(bindSelector);

      // Pre-bind the private selectors that have been registered by the time of
      // instantiation, so that registry selectors are bound to the registry.
      for (const [selectorName, selector] of Object.entries(privateSelectors)) {
        boundPrivateSelectors.get(selector, selectorName);
      }
      const allSelectors = new Proxy(() => {}, {
        get: (target, prop) => {
          const privateSelector = privateSelectors[prop];
          return privateSelector ? boundPrivateSelectors.get(privateSelector, prop) : selectors[prop];
        }
      });
      const thunkSelectors = new Proxy(allSelectors, {
        apply: (target, thisArg, [selector]) => selector(store.__unstableOriginalGetState())
      });
      lock(selectors, allSelectors);
      const resolveSelectors = mapResolveSelectors(selectors, store);
      const suspendSelectors = mapSuspendSelectors(selectors, store);
      const getSelectors = () => selectors;
      const getActions = () => actions;
      const getResolveSelectors = () => resolveSelectors;
      const getSuspendSelectors = () => suspendSelectors;

      // We have some modules monkey-patching the store object
      // It's wrong to do so but until we refactor all of our effects to controls
      // We need to keep the same "store" instance here.
      store.__unstableOriginalGetState = store.getState;
      store.getState = () => store.__unstableOriginalGetState().root;

      // Customize subscribe behavior to call listeners only on effective change,
      // not on every dispatch.
      const subscribe = store && (listener => {
        listeners.add(listener);
        return () => listeners.delete(listener);
      });
      let lastState = store.__unstableOriginalGetState();
      store.subscribe(() => {
        const state = store.__unstableOriginalGetState();
        const hasChanged = state !== lastState;
        lastState = state;
        if (hasChanged) {
          for (const listener of listeners) {
            listener();
          }
        }
      });

      // This can be simplified to just { subscribe, getSelectors, getActions }
      // Once we remove the use function.
      return {
        reducer,
        store,
        actions,
        selectors,
        resolvers,
        getSelectors,
        getResolveSelectors,
        getSuspendSelectors,
        getActions,
        subscribe
      };
    }
  };

  // Expose the private registration functions on the store
  // descriptor. That's a natural choice since that's where the
  // public actions and selectors are stored .
  lock(storeDescriptor, privateRegistrationFunctions);
  return storeDescriptor;
}

/**
 * Creates a redux store for a namespace.
 *
 * @param {string}       key       Unique namespace identifier.
 * @param {Object}       options   Registered store options, with properties
 *                                 describing reducer, actions, selectors,
 *                                 and resolvers.
 * @param {DataRegistry} registry  Registry reference.
 * @param {Object}       thunkArgs Argument object for the thunk middleware.
 * @return {Object} Newly created redux store.
 */
function instantiateReduxStore(key, options, registry, thunkArgs) {
  const controls = {
    ...options.controls,
    ...builtinControls
  };
  const normalizedControls = mapValues(controls, control => control.isRegistryControl ? control(registry) : control);
  const middlewares = [resolvers_cache_middleware(registry, key), promise_middleware, external_wp_reduxRoutine_default()(normalizedControls), createThunkMiddleware(thunkArgs)];
  const enhancers = [applyMiddleware(...middlewares)];
  if (typeof window !== 'undefined' && window.__REDUX_DEVTOOLS_EXTENSION__) {
    enhancers.push(window.__REDUX_DEVTOOLS_EXTENSION__({
      name: key,
      instanceId: key,
      serialize: {
        replacer: mapToObject
      }
    }));
  }
  const {
    reducer,
    initialState
  } = options;
  const enhancedReducer = combine_reducers_combineReducers({
    metadata: metadata_reducer,
    root: reducer
  });
  return createStore(enhancedReducer, {
    root: initialState
  }, (0,external_wp_compose_namespaceObject.compose)(enhancers));
}

/**
 * Maps selectors to functions that return a resolution promise for them
 *
 * @param {Object} selectors Selectors to map.
 * @param {Object} store     The redux store the selectors select from.
 *
 * @return {Object} Selectors mapped to their resolution functions.
 */
function mapResolveSelectors(selectors, store) {
  const {
    getIsResolving,
    hasStartedResolution,
    hasFinishedResolution,
    hasResolutionFailed,
    isResolving,
    getCachedResolvers,
    getResolutionState,
    getResolutionError,
    hasResolvingSelectors,
    countSelectorsByStatus,
    ...storeSelectors
  } = selectors;
  return mapValues(storeSelectors, (selector, selectorName) => {
    // If the selector doesn't have a resolver, just convert the return value
    // (including exceptions) to a Promise, no additional extra behavior is needed.
    if (!selector.hasResolver) {
      return async (...args) => selector.apply(null, args);
    }
    return (...args) => {
      return new Promise((resolve, reject) => {
        const hasFinished = () => selectors.hasFinishedResolution(selectorName, args);
        const finalize = result => {
          const hasFailed = selectors.hasResolutionFailed(selectorName, args);
          if (hasFailed) {
            const error = selectors.getResolutionError(selectorName, args);
            reject(error);
          } else {
            resolve(result);
          }
        };
        const getResult = () => selector.apply(null, args);
        // Trigger the selector (to trigger the resolver)
        const result = getResult();
        if (hasFinished()) {
          return finalize(result);
        }
        const unsubscribe = store.subscribe(() => {
          if (hasFinished()) {
            unsubscribe();
            finalize(getResult());
          }
        });
      });
    };
  });
}

/**
 * Maps selectors to functions that throw a suspense promise if not yet resolved.
 *
 * @param {Object} selectors Selectors to map.
 * @param {Object} store     The redux store the selectors select from.
 *
 * @return {Object} Selectors mapped to their suspense functions.
 */
function mapSuspendSelectors(selectors, store) {
  return mapValues(selectors, (selector, selectorName) => {
    // Selector without a resolver doesn't have any extra suspense behavior.
    if (!selector.hasResolver) {
      return selector;
    }
    return (...args) => {
      const result = selector.apply(null, args);
      if (selectors.hasFinishedResolution(selectorName, args)) {
        if (selectors.hasResolutionFailed(selectorName, args)) {
          throw selectors.getResolutionError(selectorName, args);
        }
        return result;
      }
      throw new Promise(resolve => {
        const unsubscribe = store.subscribe(() => {
          if (selectors.hasFinishedResolution(selectorName, args)) {
            resolve();
            unsubscribe();
          }
        });
      });
    };
  });
}

/**
 * Convert resolvers to a normalized form, an object with `fulfill` method and
 * optional methods like `isFulfilled`.
 *
 * @param {Object} resolvers Resolver to convert
 */
function mapResolvers(resolvers) {
  return mapValues(resolvers, resolver => {
    if (resolver.fulfill) {
      return resolver;
    }
    return {
      ...resolver,
      // Copy the enumerable properties of the resolver function.
      fulfill: resolver // Add the fulfill method.
    };
  });
}

/**
 * Returns a selector with a matched resolver.
 * Resolvers are side effects invoked once per argument set of a given selector call,
 * used in ensuring that the data needs for the selector are satisfied.
 *
 * @param {Object} selector       The selector function to be bound.
 * @param {string} selectorName   The selector name.
 * @param {Object} resolver       Resolver to call.
 * @param {Object} store          The redux store to which the resolvers should be mapped.
 * @param {Object} resolversCache Resolvers Cache.
 */
function mapSelectorWithResolver(selector, selectorName, resolver, store, resolversCache) {
  function fulfillSelector(args) {
    const state = store.getState();
    if (resolversCache.isRunning(selectorName, args) || typeof resolver.isFulfilled === 'function' && resolver.isFulfilled(state, ...args)) {
      return;
    }
    const {
      metadata
    } = store.__unstableOriginalGetState();
    if (hasStartedResolution(metadata, selectorName, args)) {
      return;
    }
    resolversCache.markAsRunning(selectorName, args);
    setTimeout(async () => {
      resolversCache.clear(selectorName, args);
      store.dispatch(startResolution(selectorName, args));
      try {
        const action = resolver.fulfill(...args);
        if (action) {
          await store.dispatch(action);
        }
        store.dispatch(finishResolution(selectorName, args));
      } catch (error) {
        store.dispatch(failResolution(selectorName, args, error));
      }
    }, 0);
  }
  const selectorResolver = (...args) => {
    args = normalize(selector, args);
    fulfillSelector(args);
    return selector(...args);
  };
  selectorResolver.hasResolver = true;
  return selectorResolver;
}

/**
 * Applies selector's normalization function to the given arguments
 * if it exists.
 *
 * @param {Object} selector The selector potentially with a normalization method property.
 * @param {Array}  args     selector arguments to normalize.
 * @return {Array} Potentially normalized arguments.
 */
function normalize(selector, args) {
  if (selector.__unstableNormalizeArgs && typeof selector.__unstableNormalizeArgs === 'function' && args?.length) {
    return selector.__unstableNormalizeArgs(args);
  }
  return args;
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/store/index.js
const coreDataStore = {
  name: 'core/data',
  instantiate(registry) {
    const getCoreDataSelector = selectorName => (key, ...args) => {
      return registry.select(key)[selectorName](...args);
    };
    const getCoreDataAction = actionName => (key, ...args) => {
      return registry.dispatch(key)[actionName](...args);
    };
    return {
      getSelectors() {
        return Object.fromEntries(['getIsResolving', 'hasStartedResolution', 'hasFinishedResolution', 'isResolving', 'getCachedResolvers'].map(selectorName => [selectorName, getCoreDataSelector(selectorName)]));
      },
      getActions() {
        return Object.fromEntries(['startResolution', 'finishResolution', 'invalidateResolution', 'invalidateResolutionForStore', 'invalidateResolutionForStoreSelector'].map(actionName => [actionName, getCoreDataAction(actionName)]));
      },
      subscribe() {
        // There's no reasons to trigger any listener when we subscribe to this store
        // because there's no state stored in this store that need to retrigger selectors
        // if a change happens, the corresponding store where the tracking stated live
        // would have already triggered a "subscribe" call.
        return () => () => {};
      }
    };
  }
};
/* harmony default export */ const store = (coreDataStore);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/utils/emitter.js
/**
 * Create an event emitter.
 *
 * @return {import("../types").DataEmitter} Emitter.
 */
function createEmitter() {
  let isPaused = false;
  let isPending = false;
  const listeners = new Set();
  const notifyListeners = () =>
  // We use Array.from to clone the listeners Set
  // This ensures that we don't run a listener
  // that was added as a response to another listener.
  Array.from(listeners).forEach(listener => listener());
  return {
    get isPaused() {
      return isPaused;
    },
    subscribe(listener) {
      listeners.add(listener);
      return () => listeners.delete(listener);
    },
    pause() {
      isPaused = true;
    },
    resume() {
      isPaused = false;
      if (isPending) {
        isPending = false;
        notifyListeners();
      }
    },
    emit() {
      if (isPaused) {
        isPending = true;
        return;
      }
      notifyListeners();
    }
  };
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/registry.js
/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */





/** @typedef {import('./types').StoreDescriptor} StoreDescriptor */

/**
 * @typedef {Object} WPDataRegistry An isolated orchestrator of store registrations.
 *
 * @property {Function} registerGenericStore Given a namespace key and settings
 *                                           object, registers a new generic
 *                                           store.
 * @property {Function} registerStore        Given a namespace key and settings
 *                                           object, registers a new namespace
 *                                           store.
 * @property {Function} subscribe            Given a function callback, invokes
 *                                           the callback on any change to state
 *                                           within any registered store.
 * @property {Function} select               Given a namespace key, returns an
 *                                           object of the  store's registered
 *                                           selectors.
 * @property {Function} dispatch             Given a namespace key, returns an
 *                                           object of the store's registered
 *                                           action dispatchers.
 */

/**
 * @typedef {Object} WPDataPlugin An object of registry function overrides.
 *
 * @property {Function} registerStore registers store.
 */

function getStoreName(storeNameOrDescriptor) {
  return typeof storeNameOrDescriptor === 'string' ? storeNameOrDescriptor : storeNameOrDescriptor.name;
}
/**
 * Creates a new store registry, given an optional object of initial store
 * configurations.
 *
 * @param {Object}  storeConfigs Initial store configurations.
 * @param {Object?} parent       Parent registry.
 *
 * @return {WPDataRegistry} Data registry.
 */
function createRegistry(storeConfigs = {}, parent = null) {
  const stores = {};
  const emitter = createEmitter();
  let listeningStores = null;

  /**
   * Global listener called for each store's update.
   */
  function globalListener() {
    emitter.emit();
  }

  /**
   * Subscribe to changes to any data, either in all stores in registry, or
   * in one specific store.
   *
   * @param {Function}                listener              Listener function.
   * @param {string|StoreDescriptor?} storeNameOrDescriptor Optional store name.
   *
   * @return {Function} Unsubscribe function.
   */
  const subscribe = (listener, storeNameOrDescriptor) => {
    // subscribe to all stores
    if (!storeNameOrDescriptor) {
      return emitter.subscribe(listener);
    }

    // subscribe to one store
    const storeName = getStoreName(storeNameOrDescriptor);
    const store = stores[storeName];
    if (store) {
      return store.subscribe(listener);
    }

    // Trying to access a store that hasn't been registered,
    // this is a pattern rarely used but seen in some places.
    // We fallback to global `subscribe` here for backward-compatibility for now.
    // See https://github.com/WordPress/gutenberg/pull/27466 for more info.
    if (!parent) {
      return emitter.subscribe(listener);
    }
    return parent.subscribe(listener, storeNameOrDescriptor);
  };

  /**
   * Calls a selector given the current state and extra arguments.
   *
   * @param {string|StoreDescriptor} storeNameOrDescriptor Unique namespace identifier for the store
   *                                                       or the store descriptor.
   *
   * @return {*} The selector's returned value.
   */
  function select(storeNameOrDescriptor) {
    const storeName = getStoreName(storeNameOrDescriptor);
    listeningStores?.add(storeName);
    const store = stores[storeName];
    if (store) {
      return store.getSelectors();
    }
    return parent?.select(storeName);
  }
  function __unstableMarkListeningStores(callback, ref) {
    listeningStores = new Set();
    try {
      return callback.call(this);
    } finally {
      ref.current = Array.from(listeningStores);
      listeningStores = null;
    }
  }

  /**
   * Given a store descriptor, returns an object containing the store's selectors pre-bound to
   * state so that you only need to supply additional arguments, and modified so that they return
   * promises that resolve to their eventual values, after any resolvers have ran.
   *
   * @param {StoreDescriptor|string} storeNameOrDescriptor The store descriptor. The legacy calling
   *                                                       convention of passing the store name is
   *                                                       also supported.
   *
   * @return {Object} Each key of the object matches the name of a selector.
   */
  function resolveSelect(storeNameOrDescriptor) {
    const storeName = getStoreName(storeNameOrDescriptor);
    listeningStores?.add(storeName);
    const store = stores[storeName];
    if (store) {
      return store.getResolveSelectors();
    }
    return parent && parent.resolveSelect(storeName);
  }

  /**
   * Given a store descriptor, returns an object containing the store's selectors pre-bound to
   * state so that you only need to supply additional arguments, and modified so that they throw
   * promises in case the selector is not resolved yet.
   *
   * @param {StoreDescriptor|string} storeNameOrDescriptor The store descriptor. The legacy calling
   *                                                       convention of passing the store name is
   *                                                       also supported.
   *
   * @return {Object} Object containing the store's suspense-wrapped selectors.
   */
  function suspendSelect(storeNameOrDescriptor) {
    const storeName = getStoreName(storeNameOrDescriptor);
    listeningStores?.add(storeName);
    const store = stores[storeName];
    if (store) {
      return store.getSuspendSelectors();
    }
    return parent && parent.suspendSelect(storeName);
  }

  /**
   * Returns the available actions for a part of the state.
   *
   * @param {string|StoreDescriptor} storeNameOrDescriptor Unique namespace identifier for the store
   *                                                       or the store descriptor.
   *
   * @return {*} The action's returned value.
   */
  function dispatch(storeNameOrDescriptor) {
    const storeName = getStoreName(storeNameOrDescriptor);
    const store = stores[storeName];
    if (store) {
      return store.getActions();
    }
    return parent && parent.dispatch(storeName);
  }

  //
  // Deprecated
  // TODO: Remove this after `use()` is removed.
  function withPlugins(attributes) {
    return Object.fromEntries(Object.entries(attributes).map(([key, attribute]) => {
      if (typeof attribute !== 'function') {
        return [key, attribute];
      }
      return [key, function () {
        return registry[key].apply(null, arguments);
      }];
    }));
  }

  /**
   * Registers a store instance.
   *
   * @param {string}   name        Store registry name.
   * @param {Function} createStore Function that creates a store object (getSelectors, getActions, subscribe).
   */
  function registerStoreInstance(name, createStore) {
    if (stores[name]) {
      // eslint-disable-next-line no-console
      console.error('Store "' + name + '" is already registered.');
      return stores[name];
    }
    const store = createStore();
    if (typeof store.getSelectors !== 'function') {
      throw new TypeError('store.getSelectors must be a function');
    }
    if (typeof store.getActions !== 'function') {
      throw new TypeError('store.getActions must be a function');
    }
    if (typeof store.subscribe !== 'function') {
      throw new TypeError('store.subscribe must be a function');
    }
    // The emitter is used to keep track of active listeners when the registry
    // get paused, that way, when resumed we should be able to call all these
    // pending listeners.
    store.emitter = createEmitter();
    const currentSubscribe = store.subscribe;
    store.subscribe = listener => {
      const unsubscribeFromEmitter = store.emitter.subscribe(listener);
      const unsubscribeFromStore = currentSubscribe(() => {
        if (store.emitter.isPaused) {
          store.emitter.emit();
          return;
        }
        listener();
      });
      return () => {
        unsubscribeFromStore?.();
        unsubscribeFromEmitter?.();
      };
    };
    stores[name] = store;
    store.subscribe(globalListener);

    // Copy private actions and selectors from the parent store.
    if (parent) {
      try {
        unlock(store.store).registerPrivateActions(unlock(parent).privateActionsOf(name));
        unlock(store.store).registerPrivateSelectors(unlock(parent).privateSelectorsOf(name));
      } catch (e) {
        // unlock() throws if store.store was not locked.
        // The error indicates there's nothing to do here so let's
        // ignore it.
      }
    }
    return store;
  }

  /**
   * Registers a new store given a store descriptor.
   *
   * @param {StoreDescriptor} store Store descriptor.
   */
  function register(store) {
    registerStoreInstance(store.name, () => store.instantiate(registry));
  }
  function registerGenericStore(name, store) {
    external_wp_deprecated_default()('wp.data.registerGenericStore', {
      since: '5.9',
      alternative: 'wp.data.register( storeDescriptor )'
    });
    registerStoreInstance(name, () => store);
  }

  /**
   * Registers a standard `@wordpress/data` store.
   *
   * @param {string} storeName Unique namespace identifier.
   * @param {Object} options   Store description (reducer, actions, selectors, resolvers).
   *
   * @return {Object} Registered store object.
   */
  function registerStore(storeName, options) {
    if (!options.reducer) {
      throw new TypeError('Must specify store reducer');
    }
    const store = registerStoreInstance(storeName, () => createReduxStore(storeName, options).instantiate(registry));
    return store.store;
  }
  function batch(callback) {
    // If we're already batching, just call the callback.
    if (emitter.isPaused) {
      callback();
      return;
    }
    emitter.pause();
    Object.values(stores).forEach(store => store.emitter.pause());
    callback();
    emitter.resume();
    Object.values(stores).forEach(store => store.emitter.resume());
  }
  let registry = {
    batch,
    stores,
    namespaces: stores,
    // TODO: Deprecate/remove this.
    subscribe,
    select,
    resolveSelect,
    suspendSelect,
    dispatch,
    use,
    register,
    registerGenericStore,
    registerStore,
    __unstableMarkListeningStores
  };

  //
  // TODO:
  // This function will be deprecated as soon as it is no longer internally referenced.
  function use(plugin, options) {
    if (!plugin) {
      return;
    }
    registry = {
      ...registry,
      ...plugin(registry, options)
    };
    return registry;
  }
  registry.register(store);
  for (const [name, config] of Object.entries(storeConfigs)) {
    registry.register(createReduxStore(name, config));
  }
  if (parent) {
    parent.subscribe(globalListener);
  }
  const registryWithPlugins = withPlugins(registry);
  lock(registryWithPlugins, {
    privateActionsOf: name => {
      try {
        return unlock(stores[name].store).privateActions;
      } catch (e) {
        // unlock() throws an error the store was not locked – this means
        // there no private actions are available
        return {};
      }
    },
    privateSelectorsOf: name => {
      try {
        return unlock(stores[name].store).privateSelectors;
      } catch (e) {
        return {};
      }
    }
  });
  return registryWithPlugins;
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/default-registry.js
/**
 * Internal dependencies
 */

/* harmony default export */ const default_registry = (createRegistry());

;// CONCATENATED MODULE: ./node_modules/is-plain-object/dist/is-plain-object.mjs
/*!
 * is-plain-object <https://github.com/jonschlinkert/is-plain-object>
 *
 * Copyright (c) 2014-2017, Jon Schlinkert.
 * Released under the MIT License.
 */

function is_plain_object_isObject(o) {
  return Object.prototype.toString.call(o) === '[object Object]';
}

function is_plain_object_isPlainObject(o) {
  var ctor,prot;

  if (is_plain_object_isObject(o) === false) return false;

  // If has modified constructor
  ctor = o.constructor;
  if (ctor === undefined) return true;

  // If has modified prototype
  prot = ctor.prototype;
  if (is_plain_object_isObject(prot) === false) return false;

  // If constructor does not have an Object-specific method
  if (prot.hasOwnProperty('isPrototypeOf') === false) {
    return false;
  }

  // Most likely a plain Object
  return true;
}



// EXTERNAL MODULE: ./node_modules/deepmerge/dist/cjs.js
var cjs = __webpack_require__(66);
var cjs_default = /*#__PURE__*/__webpack_require__.n(cjs);
;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/plugins/persistence/storage/object.js
let objectStorage;
const storage = {
  getItem(key) {
    if (!objectStorage || !objectStorage[key]) {
      return null;
    }
    return objectStorage[key];
  },
  setItem(key, value) {
    if (!objectStorage) {
      storage.clear();
    }
    objectStorage[key] = String(value);
  },
  clear() {
    objectStorage = Object.create(null);
  }
};
/* harmony default export */ const object = (storage);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/plugins/persistence/storage/default.js
/**
 * Internal dependencies
 */

let default_storage;
try {
  // Private Browsing in Safari 10 and earlier will throw an error when
  // attempting to set into localStorage. The test here is intentional in
  // causing a thrown error as condition for using fallback object storage.
  default_storage = window.localStorage;
  default_storage.setItem('__wpDataTestLocalStorage', '');
  default_storage.removeItem('__wpDataTestLocalStorage');
} catch (error) {
  default_storage = object;
}
/* harmony default export */ const storage_default = (default_storage);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/plugins/persistence/index.js
/**
 * External dependencies
 */



/**
 * Internal dependencies
 */



/** @typedef {import('../../registry').WPDataRegistry} WPDataRegistry */

/** @typedef {import('../../registry').WPDataPlugin} WPDataPlugin */

/**
 * @typedef {Object} WPDataPersistencePluginOptions Persistence plugin options.
 *
 * @property {Storage} storage    Persistent storage implementation. This must
 *                                at least implement `getItem` and `setItem` of
 *                                the Web Storage API.
 * @property {string}  storageKey Key on which to set in persistent storage.
 */

/**
 * Default plugin storage.
 *
 * @type {Storage}
 */
const DEFAULT_STORAGE = storage_default;

/**
 * Default plugin storage key.
 *
 * @type {string}
 */
const DEFAULT_STORAGE_KEY = 'WP_DATA';

/**
 * Higher-order reducer which invokes the original reducer only if state is
 * inequal from that of the action's `nextState` property, otherwise returning
 * the original state reference.
 *
 * @param {Function} reducer Original reducer.
 *
 * @return {Function} Enhanced reducer.
 */
const withLazySameState = reducer => (state, action) => {
  if (action.nextState === state) {
    return state;
  }
  return reducer(state, action);
};

/**
 * Creates a persistence interface, exposing getter and setter methods (`get`
 * and `set` respectively).
 *
 * @param {WPDataPersistencePluginOptions} options Plugin options.
 *
 * @return {Object} Persistence interface.
 */
function createPersistenceInterface(options) {
  const {
    storage = DEFAULT_STORAGE,
    storageKey = DEFAULT_STORAGE_KEY
  } = options;
  let data;

  /**
   * Returns the persisted data as an object, defaulting to an empty object.
   *
   * @return {Object} Persisted data.
   */
  function getData() {
    if (data === undefined) {
      // If unset, getItem is expected to return null. Fall back to
      // empty object.
      const persisted = storage.getItem(storageKey);
      if (persisted === null) {
        data = {};
      } else {
        try {
          data = JSON.parse(persisted);
        } catch (error) {
          // Similarly, should any error be thrown during parse of
          // the string (malformed JSON), fall back to empty object.
          data = {};
        }
      }
    }
    return data;
  }

  /**
   * Merges an updated reducer state into the persisted data.
   *
   * @param {string} key   Key to update.
   * @param {*}      value Updated value.
   */
  function setData(key, value) {
    data = {
      ...data,
      [key]: value
    };
    storage.setItem(storageKey, JSON.stringify(data));
  }
  return {
    get: getData,
    set: setData
  };
}

/**
 * Data plugin to persist store state into a single storage key.
 *
 * @param {WPDataRegistry}                  registry      Data registry.
 * @param {?WPDataPersistencePluginOptions} pluginOptions Plugin options.
 *
 * @return {WPDataPlugin} Data plugin.
 */
function persistencePlugin(registry, pluginOptions) {
  const persistence = createPersistenceInterface(pluginOptions);

  /**
   * Creates an enhanced store dispatch function, triggering the state of the
   * given store name to be persisted when changed.
   *
   * @param {Function}       getState  Function which returns current state.
   * @param {string}         storeName Store name.
   * @param {?Array<string>} keys      Optional subset of keys to save.
   *
   * @return {Function} Enhanced dispatch function.
   */
  function createPersistOnChange(getState, storeName, keys) {
    let getPersistedState;
    if (Array.isArray(keys)) {
      // Given keys, the persisted state should by produced as an object
      // of the subset of keys. This implementation uses combineReducers
      // to leverage its behavior of returning the same object when none
      // of the property values changes. This allows a strict reference
      // equality to bypass a persistence set on an unchanging state.
      const reducers = keys.reduce((accumulator, key) => Object.assign(accumulator, {
        [key]: (state, action) => action.nextState[key]
      }), {});
      getPersistedState = withLazySameState(build_module_combineReducers(reducers));
    } else {
      getPersistedState = (state, action) => action.nextState;
    }
    let lastState = getPersistedState(undefined, {
      nextState: getState()
    });
    return () => {
      const state = getPersistedState(lastState, {
        nextState: getState()
      });
      if (state !== lastState) {
        persistence.set(storeName, state);
        lastState = state;
      }
    };
  }
  return {
    registerStore(storeName, options) {
      if (!options.persist) {
        return registry.registerStore(storeName, options);
      }

      // Load from persistence to use as initial state.
      const persistedState = persistence.get()[storeName];
      if (persistedState !== undefined) {
        let initialState = options.reducer(options.initialState, {
          type: '@@WP/PERSISTENCE_RESTORE'
        });
        if (is_plain_object_isPlainObject(initialState) && is_plain_object_isPlainObject(persistedState)) {
          // If state is an object, ensure that:
          // - Other keys are left intact when persisting only a
          //   subset of keys.
          // - New keys in what would otherwise be used as initial
          //   state are deeply merged as base for persisted value.
          initialState = cjs_default()(initialState, persistedState, {
            isMergeableObject: is_plain_object_isPlainObject
          });
        } else {
          // If there is a mismatch in object-likeness of default
          // initial or persisted state, defer to persisted value.
          initialState = persistedState;
        }
        options = {
          ...options,
          initialState
        };
      }
      const store = registry.registerStore(storeName, options);
      store.subscribe(createPersistOnChange(store.getState, storeName, options.persist));
      return store;
    }
  };
}
persistencePlugin.__unstableMigrate = () => {};
/* harmony default export */ const persistence = (persistencePlugin);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/plugins/index.js


;// CONCATENATED MODULE: external "React"
const external_React_namespaceObject = window["React"];
;// CONCATENATED MODULE: external ["wp","priorityQueue"]
const external_wp_priorityQueue_namespaceObject = window["wp"]["priorityQueue"];
;// CONCATENATED MODULE: external ["wp","element"]
const external_wp_element_namespaceObject = window["wp"]["element"];
;// CONCATENATED MODULE: external ["wp","isShallowEqual"]
const external_wp_isShallowEqual_namespaceObject = window["wp"]["isShallowEqual"];
var external_wp_isShallowEqual_default = /*#__PURE__*/__webpack_require__.n(external_wp_isShallowEqual_namespaceObject);
;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/registry-provider/context.js
/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */

const Context = (0,external_wp_element_namespaceObject.createContext)(default_registry);
const {
  Consumer,
  Provider
} = Context;

/**
 * A custom react Context consumer exposing the provided `registry` to
 * children components. Used along with the RegistryProvider.
 *
 * You can read more about the react context api here:
 * https://reactjs.org/docs/context.html#contextprovider
 *
 * @example
 * ```js
 * import {
 *   RegistryProvider,
 *   RegistryConsumer,
 *   createRegistry
 * } from '@wordpress/data';
 *
 * const registry = createRegistry( {} );
 *
 * const App = ( { props } ) => {
 *   return <RegistryProvider value={ registry }>
 *     <div>Hello There</div>
 *     <RegistryConsumer>
 *       { ( registry ) => (
 *         <ComponentUsingRegistry
 *         		{ ...props }
 *         	  registry={ registry }
 *       ) }
 *     </RegistryConsumer>
 *   </RegistryProvider>
 * }
 * ```
 */
const RegistryConsumer = Consumer;

/**
 * A custom Context provider for exposing the provided `registry` to children
 * components via a consumer.
 *
 * See <a name="#RegistryConsumer">RegistryConsumer</a> documentation for
 * example.
 */
/* harmony default export */ const context = (Provider);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/registry-provider/use-registry.js
/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/**
 * A custom react hook exposing the registry context for use.
 *
 * This exposes the `registry` value provided via the
 * <a href="#RegistryProvider">Registry Provider</a> to a component implementing
 * this hook.
 *
 * It acts similarly to the `useContext` react hook.
 *
 * Note: Generally speaking, `useRegistry` is a low level hook that in most cases
 * won't be needed for implementation. Most interactions with the `@wordpress/data`
 * API can be performed via the `useSelect` hook,  or the `withSelect` and
 * `withDispatch` higher order components.
 *
 * @example
 * ```js
 * import {
 *   RegistryProvider,
 *   createRegistry,
 *   useRegistry,
 * } from '@wordpress/data';
 *
 * const registry = createRegistry( {} );
 *
 * const SomeChildUsingRegistry = ( props ) => {
 *   const registry = useRegistry();
 *   // ...logic implementing the registry in other react hooks.
 * };
 *
 *
 * const ParentProvidingRegistry = ( props ) => {
 *   return <RegistryProvider value={ registry }>
 *     <SomeChildUsingRegistry { ...props } />
 *   </RegistryProvider>
 * };
 * ```
 *
 * @return {Function}  A custom react hook exposing the registry context value.
 */
function useRegistry() {
  return (0,external_wp_element_namespaceObject.useContext)(Context);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/async-mode-provider/context.js
/**
 * WordPress dependencies
 */

const context_Context = (0,external_wp_element_namespaceObject.createContext)(false);
const {
  Consumer: context_Consumer,
  Provider: context_Provider
} = context_Context;
const AsyncModeConsumer = (/* unused pure expression or super */ null && (context_Consumer));

/**
 * Context Provider Component used to switch the data module component rerendering
 * between Sync and Async modes.
 *
 * @example
 *
 * ```js
 * import { useSelect, AsyncModeProvider } from '@wordpress/data';
 * import { store as blockEditorStore } from '@wordpress/block-editor';
 *
 * function BlockCount() {
 *   const count = useSelect( ( select ) => {
 *     return select( blockEditorStore ).getBlockCount()
 *   }, [] );
 *
 *   return count;
 * }
 *
 * function App() {
 *   return (
 *     <AsyncModeProvider value={ true }>
 *       <BlockCount />
 *     </AsyncModeProvider>
 *   );
 * }
 * ```
 *
 * In this example, the BlockCount component is rerendered asynchronously.
 * It means if a more critical task is being performed (like typing in an input),
 * the rerendering is delayed until the browser becomes IDLE.
 * It is possible to nest multiple levels of AsyncModeProvider to fine-tune the rendering behavior.
 *
 * @param {boolean} props.value Enable Async Mode.
 * @return {Component} The component to be rendered.
 */
/* harmony default export */ const async_mode_provider_context = (context_Provider);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/async-mode-provider/use-async-mode.js
/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */

function useAsyncMode() {
  return (0,external_wp_element_namespaceObject.useContext)(context_Context);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/use-select/index.js
/**
 * WordPress dependencies
 */




/**
 * Internal dependencies
 */


const renderQueue = (0,external_wp_priorityQueue_namespaceObject.createQueue)();

/**
 * @typedef {import('../../types').StoreDescriptor<C>} StoreDescriptor
 * @template {import('../../types').AnyConfig} C
 */
/**
 * @typedef {import('../../types').ReduxStoreConfig<State,Actions,Selectors>} ReduxStoreConfig
 * @template State
 * @template {Record<string,import('../../types').ActionCreator>} Actions
 * @template Selectors
 */
/** @typedef {import('../../types').MapSelect} MapSelect */
/**
 * @typedef {import('../../types').UseSelectReturn<T>} UseSelectReturn
 * @template {MapSelect|StoreDescriptor<any>} T
 */

function Store(registry, suspense) {
  const select = suspense ? registry.suspendSelect : registry.select;
  const queueContext = {};
  let lastMapSelect;
  let lastMapResult;
  let lastMapResultValid = false;
  let lastIsAsync;
  let subscriber;
  let didWarnUnstableReference;
  const storeStatesOnMount = new Map();
  function getStoreState(name) {
    var _registry$stores$name;
    // If there's no store property (custom generic store), return an empty
    // object. When comparing the state, the empty objects will cause the
    // equality check to fail, setting `lastMapResultValid` to false.
    return (_registry$stores$name = registry.stores[name]?.store?.getState?.()) !== null && _registry$stores$name !== void 0 ? _registry$stores$name : {};
  }
  const createSubscriber = stores => {
    // The set of stores the `subscribe` function is supposed to subscribe to. Here it is
    // initialized, and then the `updateStores` function can add new stores to it.
    const activeStores = [...stores];

    // The `subscribe` function, which is passed to the `useSyncExternalStore` hook, could
    // be called multiple times to establish multiple subscriptions. That's why we need to
    // keep a set of active subscriptions;
    const activeSubscriptions = new Set();
    function subscribe(listener) {
      // Maybe invalidate the value right after subscription was created.
      // React will call `getValue` after subscribing, to detect store
      // updates that happened in the interval between the `getValue` call
      // during render and creating the subscription, which is slightly
      // delayed. We need to ensure that this second `getValue` call will
      // compute a fresh value only if any of the store states have
      // changed in the meantime.
      if (lastMapResultValid) {
        for (const name of activeStores) {
          if (storeStatesOnMount.get(name) !== getStoreState(name)) {
            lastMapResultValid = false;
          }
        }
      }
      storeStatesOnMount.clear();
      const onStoreChange = () => {
        // Invalidate the value on store update, so that a fresh value is computed.
        lastMapResultValid = false;
        listener();
      };
      const onChange = () => {
        if (lastIsAsync) {
          renderQueue.add(queueContext, onStoreChange);
        } else {
          onStoreChange();
        }
      };
      const unsubs = [];
      function subscribeStore(storeName) {
        unsubs.push(registry.subscribe(onChange, storeName));
      }
      for (const storeName of activeStores) {
        subscribeStore(storeName);
      }
      activeSubscriptions.add(subscribeStore);
      return () => {
        activeSubscriptions.delete(subscribeStore);
        for (const unsub of unsubs.values()) {
          // The return value of the subscribe function could be undefined if the store is a custom generic store.
          unsub?.();
        }
        // Cancel existing store updates that were already scheduled.
        renderQueue.cancel(queueContext);
      };
    }

    // Check if `newStores` contains some stores we're not subscribed to yet, and add them.
    function updateStores(newStores) {
      for (const newStore of newStores) {
        if (activeStores.includes(newStore)) {
          continue;
        }

        // New `subscribe` calls will subscribe to `newStore`, too.
        activeStores.push(newStore);

        // Add `newStore` to existing subscriptions.
        for (const subscription of activeSubscriptions) {
          subscription(newStore);
        }
      }
    }
    return {
      subscribe,
      updateStores
    };
  };
  return (mapSelect, isAsync) => {
    function updateValue() {
      // If the last value is valid, and the `mapSelect` callback hasn't changed,
      // then we can safely return the cached value. The value can change only on
      // store update, and in that case value will be invalidated by the listener.
      if (lastMapResultValid && mapSelect === lastMapSelect) {
        return lastMapResult;
      }
      const listeningStores = {
        current: null
      };
      const mapResult = registry.__unstableMarkListeningStores(() => mapSelect(select, registry), listeningStores);
      if (false) {}
      if (!subscriber) {
        for (const name of listeningStores.current) {
          storeStatesOnMount.set(name, getStoreState(name));
        }
        subscriber = createSubscriber(listeningStores.current);
      } else {
        subscriber.updateStores(listeningStores.current);
      }

      // If the new value is shallow-equal to the old one, keep the old one so
      // that we don't trigger unwanted updates that do a `===` check.
      if (!external_wp_isShallowEqual_default()(lastMapResult, mapResult)) {
        lastMapResult = mapResult;
      }
      lastMapSelect = mapSelect;
      lastMapResultValid = true;
    }
    function getValue() {
      // Update the value in case it's been invalidated or `mapSelect` has changed.
      updateValue();
      return lastMapResult;
    }

    // When transitioning from async to sync mode, cancel existing store updates
    // that have been scheduled, and invalidate the value so that it's freshly
    // computed. It might have been changed by the update we just cancelled.
    if (lastIsAsync && !isAsync) {
      lastMapResultValid = false;
      renderQueue.cancel(queueContext);
    }
    updateValue();
    lastIsAsync = isAsync;

    // Return a pair of functions that can be passed to `useSyncExternalStore`.
    return {
      subscribe: subscriber.subscribe,
      getValue
    };
  };
}
function useStaticSelect(storeName) {
  return useRegistry().select(storeName);
}
function useMappingSelect(suspense, mapSelect, deps) {
  const registry = useRegistry();
  const isAsync = useAsyncMode();
  const store = (0,external_wp_element_namespaceObject.useMemo)(() => Store(registry, suspense), [registry, suspense]);

  // These are "pass-through" dependencies from the parent hook,
  // and the parent should catch any hook rule violations.
  // eslint-disable-next-line react-hooks/exhaustive-deps
  const selector = (0,external_wp_element_namespaceObject.useCallback)(mapSelect, deps);
  const {
    subscribe,
    getValue
  } = store(selector, isAsync);
  const result = (0,external_wp_element_namespaceObject.useSyncExternalStore)(subscribe, getValue, getValue);
  (0,external_wp_element_namespaceObject.useDebugValue)(result);
  return result;
}

/**
 * Custom react hook for retrieving props from registered selectors.
 *
 * In general, this custom React hook follows the
 * [rules of hooks](https://reactjs.org/docs/hooks-rules.html).
 *
 * @template {MapSelect | StoreDescriptor<any>} T
 * @param {T}         mapSelect Function called on every state change. The returned value is
 *                              exposed to the component implementing this hook. The function
 *                              receives the `registry.select` method on the first argument
 *                              and the `registry` on the second argument.
 *                              When a store key is passed, all selectors for the store will be
 *                              returned. This is only meant for usage of these selectors in event
 *                              callbacks, not for data needed to create the element tree.
 * @param {unknown[]} deps      If provided, this memoizes the mapSelect so the same `mapSelect` is
 *                              invoked on every state change unless the dependencies change.
 *
 * @example
 * ```js
 * import { useSelect } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * function HammerPriceDisplay( { currency } ) {
 *   const price = useSelect( ( select ) => {
 *     return select( myCustomStore ).getPrice( 'hammer', currency );
 *   }, [ currency ] );
 *   return new Intl.NumberFormat( 'en-US', {
 *     style: 'currency',
 *     currency,
 *   } ).format( price );
 * }
 *
 * // Rendered in the application:
 * // <HammerPriceDisplay currency="USD" />
 * ```
 *
 * In the above example, when `HammerPriceDisplay` is rendered into an
 * application, the price will be retrieved from the store state using the
 * `mapSelect` callback on `useSelect`. If the currency prop changes then
 * any price in the state for that currency is retrieved. If the currency prop
 * doesn't change and other props are passed in that do change, the price will
 * not change because the dependency is just the currency.
 *
 * When data is only used in an event callback, the data should not be retrieved
 * on render, so it may be useful to get the selectors function instead.
 *
 * **Don't use `useSelect` this way when calling the selectors in the render
 * function because your component won't re-render on a data change.**
 *
 * ```js
 * import { useSelect } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * function Paste( { children } ) {
 *   const { getSettings } = useSelect( myCustomStore );
 *   function onPaste() {
 *     // Do something with the settings.
 *     const settings = getSettings();
 *   }
 *   return <div onPaste={ onPaste }>{ children }</div>;
 * }
 * ```
 * @return {UseSelectReturn<T>} A custom react hook.
 */
function useSelect(mapSelect, deps) {
  // On initial call, on mount, determine the mode of this `useSelect` call
  // and then never allow it to change on subsequent updates.
  const staticSelectMode = typeof mapSelect !== 'function';
  const staticSelectModeRef = (0,external_wp_element_namespaceObject.useRef)(staticSelectMode);
  if (staticSelectMode !== staticSelectModeRef.current) {
    const prevMode = staticSelectModeRef.current ? 'static' : 'mapping';
    const nextMode = staticSelectMode ? 'static' : 'mapping';
    throw new Error(`Switching useSelect from ${prevMode} to ${nextMode} is not allowed`);
  }

  /* eslint-disable react-hooks/rules-of-hooks */
  // `staticSelectMode` is not allowed to change during the hook instance's,
  // lifetime, so the rules of hooks are not really violated.
  return staticSelectMode ? useStaticSelect(mapSelect) : useMappingSelect(false, mapSelect, deps);
  /* eslint-enable react-hooks/rules-of-hooks */
}

/**
 * A variant of the `useSelect` hook that has the same API, but will throw a
 * suspense Promise if any of the called selectors is in an unresolved state.
 *
 * @param {Function} mapSelect Function called on every state change. The
 *                             returned value is exposed to the component
 *                             using this hook. The function receives the
 *                             `registry.suspendSelect` method as the first
 *                             argument and the `registry` as the second one.
 * @param {Array}    deps      A dependency array used to memoize the `mapSelect`
 *                             so that the same `mapSelect` is invoked on every
 *                             state change unless the dependencies change.
 *
 * @return {Object} Data object returned by the `mapSelect` function.
 */
function useSuspenseSelect(mapSelect, deps) {
  return useMappingSelect(true, mapSelect, deps);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/with-select/index.js

/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/** @typedef {import('react').ComponentType} ComponentType */

/**
 * Higher-order component used to inject state-derived props using registered
 * selectors.
 *
 * @param {Function} mapSelectToProps Function called on every state change,
 *                                    expected to return object of props to
 *                                    merge with the component's own props.
 *
 * @example
 * ```js
 * import { withSelect } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * function PriceDisplay( { price, currency } ) {
 * 	return new Intl.NumberFormat( 'en-US', {
 * 		style: 'currency',
 * 		currency,
 * 	} ).format( price );
 * }
 *
 * const HammerPriceDisplay = withSelect( ( select, ownProps ) => {
 * 	const { getPrice } = select( myCustomStore );
 * 	const { currency } = ownProps;
 *
 * 	return {
 * 		price: getPrice( 'hammer', currency ),
 * 	};
 * } )( PriceDisplay );
 *
 * // Rendered in the application:
 * //
 * //  <HammerPriceDisplay currency="USD" />
 * ```
 * In the above example, when `HammerPriceDisplay` is rendered into an
 * application, it will pass the price into the underlying `PriceDisplay`
 * component and update automatically if the price of a hammer ever changes in
 * the store.
 *
 * @return {ComponentType} Enhanced component with merged state data props.
 */
const withSelect = mapSelectToProps => (0,external_wp_compose_namespaceObject.createHigherOrderComponent)(WrappedComponent => (0,external_wp_compose_namespaceObject.pure)(ownProps => {
  const mapSelect = (select, registry) => mapSelectToProps(select, ownProps, registry);
  const mergeProps = useSelect(mapSelect);
  return (0,external_React_namespaceObject.createElement)(WrappedComponent, {
    ...ownProps,
    ...mergeProps
  });
}), 'withSelect');
/* harmony default export */ const with_select = (withSelect);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/use-dispatch/use-dispatch-with-map.js
/**
 * WordPress dependencies
 */



/**
 * Internal dependencies
 */


/**
 * Custom react hook for returning aggregate dispatch actions using the provided
 * dispatchMap.
 *
 * Currently this is an internal api only and is implemented by `withDispatch`
 *
 * @param {Function} dispatchMap Receives the `registry.dispatch` function as
 *                               the first argument and the `registry` object
 *                               as the second argument.  Should return an
 *                               object mapping props to functions.
 * @param {Array}    deps        An array of dependencies for the hook.
 * @return {Object}  An object mapping props to functions created by the passed
 *                   in dispatchMap.
 */
const useDispatchWithMap = (dispatchMap, deps) => {
  const registry = useRegistry();
  const currentDispatchMap = (0,external_wp_element_namespaceObject.useRef)(dispatchMap);
  (0,external_wp_compose_namespaceObject.useIsomorphicLayoutEffect)(() => {
    currentDispatchMap.current = dispatchMap;
  });
  return (0,external_wp_element_namespaceObject.useMemo)(() => {
    const currentDispatchProps = currentDispatchMap.current(registry.dispatch, registry);
    return Object.fromEntries(Object.entries(currentDispatchProps).map(([propName, dispatcher]) => {
      if (typeof dispatcher !== 'function') {
        // eslint-disable-next-line no-console
        console.warn(`Property ${propName} returned from dispatchMap in useDispatchWithMap must be a function.`);
      }
      return [propName, (...args) => currentDispatchMap.current(registry.dispatch, registry)[propName](...args)];
    }));
  }, [registry, ...deps]);
};
/* harmony default export */ const use_dispatch_with_map = (useDispatchWithMap);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/with-dispatch/index.js

/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/** @typedef {import('react').ComponentType} ComponentType */

/**
 * Higher-order component used to add dispatch props using registered action
 * creators.
 *
 * @param {Function} mapDispatchToProps A function of returning an object of
 *                                      prop names where value is a
 *                                      dispatch-bound action creator, or a
 *                                      function to be called with the
 *                                      component's props and returning an
 *                                      action creator.
 *
 * @example
 * ```jsx
 * function Button( { onClick, children } ) {
 *     return <button type="button" onClick={ onClick }>{ children }</button>;
 * }
 *
 * import { withDispatch } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * const SaleButton = withDispatch( ( dispatch, ownProps ) => {
 *     const { startSale } = dispatch( myCustomStore );
 *     const { discountPercent } = ownProps;
 *
 *     return {
 *         onClick() {
 *             startSale( discountPercent );
 *         },
 *     };
 * } )( Button );
 *
 * // Rendered in the application:
 * //
 * // <SaleButton discountPercent="20">Start Sale!</SaleButton>
 * ```
 *
 * @example
 * In the majority of cases, it will be sufficient to use only two first params
 * passed to `mapDispatchToProps` as illustrated in the previous example.
 * However, there might be some very advanced use cases where using the
 * `registry` object might be used as a tool to optimize the performance of
 * your component. Using `select` function from the registry might be useful
 * when you need to fetch some dynamic data from the store at the time when the
 * event is fired, but at the same time, you never use it to render your
 * component. In such scenario, you can avoid using the `withSelect` higher
 * order component to compute such prop, which might lead to unnecessary
 * re-renders of your component caused by its frequent value change.
 * Keep in mind, that `mapDispatchToProps` must return an object with functions
 * only.
 *
 * ```jsx
 * function Button( { onClick, children } ) {
 *     return <button type="button" onClick={ onClick }>{ children }</button>;
 * }
 *
 * import { withDispatch } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * const SaleButton = withDispatch( ( dispatch, ownProps, { select } ) => {
 *    // Stock number changes frequently.
 *    const { getStockNumber } = select( myCustomStore );
 *    const { startSale } = dispatch( myCustomStore );
 *    return {
 *        onClick() {
 *            const discountPercent = getStockNumber() > 50 ? 10 : 20;
 *            startSale( discountPercent );
 *        },
 *    };
 * } )( Button );
 *
 * // Rendered in the application:
 * //
 * //  <SaleButton>Start Sale!</SaleButton>
 * ```
 *
 * _Note:_ It is important that the `mapDispatchToProps` function always
 * returns an object with the same keys. For example, it should not contain
 * conditions under which a different value would be returned.
 *
 * @return {ComponentType} Enhanced component with merged dispatcher props.
 */
const withDispatch = mapDispatchToProps => (0,external_wp_compose_namespaceObject.createHigherOrderComponent)(WrappedComponent => ownProps => {
  const mapDispatch = (dispatch, registry) => mapDispatchToProps(dispatch, ownProps, registry);
  const dispatchProps = use_dispatch_with_map(mapDispatch, []);
  return (0,external_React_namespaceObject.createElement)(WrappedComponent, {
    ...ownProps,
    ...dispatchProps
  });
}, 'withDispatch');
/* harmony default export */ const with_dispatch = (withDispatch);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/with-registry/index.js

/**
 * WordPress dependencies
 */


/**
 * Internal dependencies
 */


/**
 * Higher-order component which renders the original component with the current
 * registry context passed as its `registry` prop.
 *
 * @param {Component} OriginalComponent Original component.
 *
 * @return {Component} Enhanced component.
 */
const withRegistry = (0,external_wp_compose_namespaceObject.createHigherOrderComponent)(OriginalComponent => props => (0,external_React_namespaceObject.createElement)(RegistryConsumer, null, registry => (0,external_React_namespaceObject.createElement)(OriginalComponent, {
  ...props,
  registry: registry
})), 'withRegistry');
/* harmony default export */ const with_registry = (withRegistry);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/components/use-dispatch/use-dispatch.js
/**
 * Internal dependencies
 */


/**
 * @typedef {import('../../types').StoreDescriptor<StoreConfig>} StoreDescriptor
 * @template {import('../../types').AnyConfig} StoreConfig
 */
/**
 * @typedef {import('../../types').UseDispatchReturn<StoreNameOrDescriptor>} UseDispatchReturn
 * @template StoreNameOrDescriptor
 */

/**
 * A custom react hook returning the current registry dispatch actions creators.
 *
 * Note: The component using this hook must be within the context of a
 * RegistryProvider.
 *
 * @template {undefined | string | StoreDescriptor<any>} StoreNameOrDescriptor
 * @param {StoreNameOrDescriptor} [storeNameOrDescriptor] Optionally provide the name of the
 *                                                        store or its descriptor from which to
 *                                                        retrieve action creators. If not
 *                                                        provided, the registry.dispatch
 *                                                        function is returned instead.
 *
 * @example
 * This illustrates a pattern where you may need to retrieve dynamic data from
 * the server via the `useSelect` hook to use in combination with the dispatch
 * action.
 *
 * ```jsx
 * import { useCallback } from 'react';
 * import { useDispatch, useSelect } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * function Button( { onClick, children } ) {
 *   return <button type="button" onClick={ onClick }>{ children }</button>
 * }
 *
 * const SaleButton = ( { children } ) => {
 *   const { stockNumber } = useSelect(
 *     ( select ) => select( myCustomStore ).getStockNumber(),
 *     []
 *   );
 *   const { startSale } = useDispatch( myCustomStore );
 *   const onClick = useCallback( () => {
 *     const discountPercent = stockNumber > 50 ? 10: 20;
 *     startSale( discountPercent );
 *   }, [ stockNumber ] );
 *   return <Button onClick={ onClick }>{ children }</Button>
 * }
 *
 * // Rendered somewhere in the application:
 * //
 * // <SaleButton>Start Sale!</SaleButton>
 * ```
 * @return {UseDispatchReturn<StoreNameOrDescriptor>} A custom react hook.
 */
const useDispatch = storeNameOrDescriptor => {
  const {
    dispatch
  } = useRegistry();
  return storeNameOrDescriptor === void 0 ? dispatch : dispatch(storeNameOrDescriptor);
};
/* harmony default export */ const use_dispatch = (useDispatch);

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/dispatch.js
/**
 * Internal dependencies
 */



/**
 * Given a store descriptor, returns an object of the store's action creators.
 * Calling an action creator will cause it to be dispatched, updating the state value accordingly.
 *
 * Note: Action creators returned by the dispatch will return a promise when
 * they are called.
 *
 * @param storeNameOrDescriptor The store descriptor. The legacy calling convention of passing
 *                              the store name is also supported.
 *
 * @example
 * ```js
 * import { dispatch } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * dispatch( myCustomStore ).setPrice( 'hammer', 9.75 );
 * ```
 * @return Object containing the action creators.
 */
function dispatch_dispatch(storeNameOrDescriptor) {
  return default_registry.dispatch(storeNameOrDescriptor);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/select.js
/**
 * Internal dependencies
 */



/**
 * Given a store descriptor, returns an object of the store's selectors.
 * The selector functions are been pre-bound to pass the current state automatically.
 * As a consumer, you need only pass arguments of the selector, if applicable.
 *
 *
 * @param storeNameOrDescriptor The store descriptor. The legacy calling convention
 *                              of passing the store name is also supported.
 *
 * @example
 * ```js
 * import { select } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * select( myCustomStore ).getPrice( 'hammer' );
 * ```
 *
 * @return Object containing the store's selectors.
 */
function select_select(storeNameOrDescriptor) {
  return default_registry.select(storeNameOrDescriptor);
}

;// CONCATENATED MODULE: ./node_modules/@wordpress/data/build-module/index.js
/**
 * Internal dependencies
 */




/** @typedef {import('./types').StoreDescriptor} StoreDescriptor */















/**
 * Object of available plugins to use with a registry.
 *
 * @see [use](#use)
 *
 * @type {Object}
 */


/**
 * The combineReducers helper function turns an object whose values are different
 * reducing functions into a single reducing function you can pass to registerReducer.
 *
 * @type  {import('./types').combineReducers}
 * @param {Object} reducers An object whose values correspond to different reducing
 *                          functions that need to be combined into one.
 *
 * @example
 * ```js
 * import { combineReducers, createReduxStore, register } from '@wordpress/data';
 *
 * const prices = ( state = {}, action ) => {
 * 	return action.type === 'SET_PRICE' ?
 * 		{
 * 			...state,
 * 			[ action.item ]: action.price,
 * 		} :
 * 		state;
 * };
 *
 * const discountPercent = ( state = 0, action ) => {
 * 	return action.type === 'START_SALE' ?
 * 		action.discountPercent :
 * 		state;
 * };
 *
 * const store = createReduxStore( 'my-shop', {
 * 	reducer: combineReducers( {
 * 		prices,
 * 		discountPercent,
 * 	} ),
 * } );
 * register( store );
 * ```
 *
 * @return {Function} A reducer that invokes every reducer inside the reducers
 *                    object, and constructs a state object with the same shape.
 */
const build_module_combineReducers = combine_reducers_combineReducers;

/**
 * Given a store descriptor, returns an object containing the store's selectors pre-bound to state
 * so that you only need to supply additional arguments, and modified so that they return promises
 * that resolve to their eventual values, after any resolvers have ran.
 *
 * @param {StoreDescriptor|string} storeNameOrDescriptor The store descriptor. The legacy calling
 *                                                       convention of passing the store name is
 *                                                       also supported.
 *
 * @example
 * ```js
 * import { resolveSelect } from '@wordpress/data';
 * import { store as myCustomStore } from 'my-custom-store';
 *
 * resolveSelect( myCustomStore ).getPrice( 'hammer' ).then(console.log)
 * ```
 *
 * @return {Object} Object containing the store's promise-wrapped selectors.
 */
const build_module_resolveSelect = default_registry.resolveSelect;

/**
 * Given a store descriptor, returns an object containing the store's selectors pre-bound to state
 * so that you only need to supply additional arguments, and modified so that they throw promises
 * in case the selector is not resolved yet.
 *
 * @param {StoreDescriptor|string} storeNameOrDescriptor The store descriptor. The legacy calling
 *                                                       convention of passing the store name is
 *                                                       also supported.
 *
 * @return {Object} Object containing the store's suspense-wrapped selectors.
 */
const suspendSelect = default_registry.suspendSelect;

/**
 * Given a listener function, the function will be called any time the state value
 * of one of the registered stores has changed. If you specify the optional
 * `storeNameOrDescriptor` parameter, the listener function will be called only
 * on updates on that one specific registered store.
 *
 * This function returns an `unsubscribe` function used to stop the subscription.
 *
 * @param {Function}                listener              Callback function.
 * @param {string|StoreDescriptor?} storeNameOrDescriptor Optional store name.
 *
 * @example
 * ```js
 * import { subscribe } from '@wordpress/data';
 *
 * const unsubscribe = subscribe( () => {
 * 	// You could use this opportunity to test whether the derived result of a
 * 	// selector has subsequently changed as the result of a state update.
 * } );
 *
 * // Later, if necessary...
 * unsubscribe();
 * ```
 */
const subscribe = default_registry.subscribe;

/**
 * Registers a generic store instance.
 *
 * @deprecated Use `register( storeDescriptor )` instead.
 *
 * @param {string} name  Store registry name.
 * @param {Object} store Store instance (`{ getSelectors, getActions, subscribe }`).
 */
const registerGenericStore = default_registry.registerGenericStore;

/**
 * Registers a standard `@wordpress/data` store.
 *
 * @deprecated Use `register` instead.
 *
 * @param {string} storeName Unique namespace identifier for the store.
 * @param {Object} options   Store description (reducer, actions, selectors, resolvers).
 *
 * @return {Object} Registered store object.
 */
const registerStore = default_registry.registerStore;

/**
 * Extends a registry to inherit functionality provided by a given plugin. A
 * plugin is an object with properties aligning to that of a registry, merged
 * to extend the default registry behavior.
 *
 * @param {Object} plugin Plugin object.
 */
const use = default_registry.use;

/**
 * Registers a standard `@wordpress/data` store descriptor.
 *
 * @example
 * ```js
 * import { createReduxStore, register } from '@wordpress/data';
 *
 * const store = createReduxStore( 'demo', {
 *     reducer: ( state = 'OK' ) => state,
 *     selectors: {
 *         getValue: ( state ) => state,
 *     },
 * } );
 * register( store );
 * ```
 *
 * @param {StoreDescriptor} store Store descriptor.
 */
const register = default_registry.register;

})();

(window.wp = window.wp || {}).data = __webpack_exports__;
/******/ })()
;

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На главном сайте страницы со статистикой и результатами находятся в навигационном меню под кнопкой «Еще». В мобильной версии обе страницы расположены в разделе «Линия». В подвале сайта собраны ссылки на информационные страницы 1win. Здесь можно найти контакты компании и службы поддержки. Также внизу сайта размещены разделы с правилами и партнерской программой 1вина. Для обхода блокировок со стороны провайдеров клиенты могут использовать зеркала.

Что такое рабочее зеркало 1win?

Кроме этого, бренд решил проблему входа для тех беттеров, которые в силу определенных причин не могут попасть на официальный сайт компании. Бонус на перый депозит для новых клиентов букмекерской конторы один вин составляет 500%. Для этого достаточно ввести промокод или наать кнопку «полуить бонус». На сайте 1 win казино можно сыграь в слоты и автомты, рулетку (амерканская и европеская), покер, блэкджек и другие вид игр.

  • Мобильная версия доступна по тому же адресу, что и главный сайт.
  • Однако в его задачу входит предоставление всех функций оператора клиентам.
  • Компания взяла ориентир на страны СНГ, продвигая свою политику именно в рамках этой географии.
  • Или несколько сотен, но при этом нужно попытаться добраться до коэффициента в х30-40.

Деньги попадают на баланс за считанные минуты или даже секунды, а комиссия со стороны букмекера отсутствует. На первом экране сайта находится основная навигационная панель (главное меню). Отсюда можно перейти в любой игровой раздел – от прематчевой линии БК на спорт до игр Aviator, JetX и прочих. Справа, под кнопкой «Еще, скрываются прочие игровые разделы, не поместившиеся в главное меню. На сайте 1Win доступно более 20 языковых версий, по умолчанию открывается русская 1вин.

Официальный сайт 1win

При первом запросе на вывод средств провайдер потребует прохождение верификации. Последний, к слову, предлагает пользователям инвестировать в различные проекты компании и получать прибыль.

Пари в ржиме Live сегодня одни из самых попуярных. Получение игроком информаци по матчу в режие реального времни дает ему возможность своевремено реагировать. Сделать ставку в ржиме Live можно на юбом мобильном утройстве из любо точки мира.

Ставки на киберспорт

Здесь действуют правила классических комбинаций. Однако главное отличие видеопокера в том, что игровая сессия ведется не против игроков, а только против казино. Для участия в лайв разделе игроку необходима авторизация на сайте 1Вин казино.

  • Рабочее зеркало это альтернатива официальному сайту, полная его копия с сохранением всего функционала.
  • Главным преимуществом БК является предоставление щедрых бонусов для новых игроков в сравнении с подобными организациями.
  • В других случаях компания не взимает комиссию за вывод.
  • Зеркалом еще называют домен, закрепленный за основным ресурсом.
  • Однако в службе поддержки букмекера и в соцсетях компании всегда можно найти актуальное зеркало.
  • Опция доступна в профиле, раздел «Управление счетами».

Еще одной важной особенностью площадки является мнение аудитории о деятельности оператора. Это свидетельствует о том, что БК пользуется авторитетом, а предложения провайдера востребованы на рынке. Уровень доверия аудитории к оператору прямо указывает на высокие рейтинги 1Вин. С каждым годом работы позиции провайдера только улучшились. Например, в 2019 году букмекерский раздел имел среднюю оценку в 2-3 балла.

Лайв казино

Кроме этого, закрытию подлежат даже те, кто работает честно. Предсказать подобные манипуляции совершенно невозможно. Размер вашего кэшбэка – 2% от проигранной суммы, то есть, 1800 р. При экспресс-ставке, содержащей 5 и более событий, к чистой прибыли начисляется процент от суммы выигрыша.

  • Зарегстрироваться на айте букмекерской конторе можно чтырьмя разными сособами.
  • Если пользователь переходит на дубликат, то система автоматически перенаправляет его на основной портал.
  • Несмотря на относительно малый срок присутствия на рынке, Авиатор обзавелась кучей тактических решений.
  • При проигрыше деньги списываются со счета и не возвращаютс.
  • Минимальное количество и курс обмена для каждой валюты определяются отдельно и показаны в таблице в личном кабинете игрока.

Ввиду такой стремительной популярности, коэффициенты на пари по этому виду дисциплин может доходить до 1.9. Консультанты 1Вин помогают по любым вопросам, связанным с работой сайта и приложения. Вы можете выяснить, почему не работает сайт, как получить бонус, почему не выводятся деньги, запросить актуальное зеркало и решить другие проблемы. Также в техподдержку можно отправить документы для верификации. Приложение не только работает автономно, но имеет и другие преимущества. Оно открывает круглосуточный доступ к букмекеру и экономит расход трафика.

О компании 1WIN

Любой клиент БК, имеющий свой сайт или интернет-магазин, может стать партнером 1Win. Использовать бесплатные вращения нужно в течение 2 дней после получения. Бонус распространяется на игры провайдера Quickspin.

  • После авторизации главное меню появляется справа вверху (три горизонтальные полоски).
  • Кроме этого, бренд решил проблему входа для тех беттеров, которые в силу определенных причин не могут попасть на официальный сайт компании.
  • Вас ждет множество уровней, различных типов самолетов и уникальных препятствий, игроки будут иметь много часов увлекательного геймплея.
  • На официальном сайте букмекера много рекламы и различной графики и это может сильно расходовать интернет-трафик и все будет долго загружаться.

В 2022 году аналитики оценили деятельность компании уже на 4. Отметим, что провайдер регулярно включается в различные рейтинги букмекеров и занимает топ-позиции на рынке. Чтобы сделать ставку с телефона или планшета, игроки могут воспользоваться мобильной версией сайта или приложением.

Какие есть особенности у зеркала БК 1win

Кэшбэк начисляется каждую субботу реальными деньгами на основной баланс. Его не нужно отыгрывать и можно сразу вывести со счета. Все они собраны на одной страницы без фильтров и сортировки.

  • Отмена пари также может быть связана с форс-мажорными обстоятельствами, например, отмена мероприятия или его досрочное завершение.
  • Маржа может отличаться даже в рамках одного матча в зависимости от рынка ставки.
  • Раздел Bet Games – это еще одна разновидность онлайн-казино с прямыми трансляциями.
  • Заключать пари в 1win можно в прематче и в режиме лайв.
  • Оба формта поддерживаются телефонами с сответствующей операционной системй (Android или iOS).

Помимо игровых развлечений, 1Win предлагает клиентам собственный кинотеатр. В нем на момент написания обзора есть более 5 тыс. В категории разделе V-sport пользователь обнаружит несколько десятков виртуальных игр. Игровое меню в разделе «Казино» расположено слева.

преимуществ лицензионной букмекерской конторы

Оператор букмекерской конторы и казино 1win предлагает клиентам эксклюзивную новинку. Игра Авиатор вышла не так давно и сегодня находится на вершине рейтингов. Организация работает на территории России без соответствующей лицензии, так как юридически зарегистрирована в Кюрасао. Главным преимуществом БК является предоставление щедрых бонусов для новых игроков в сравнении с подобными организациями. В качестве партнеров, БК выбрала крупные каперские проекты, включая популярных блоггеров.

  • Приложение 1win скачать можно с официального сайта провайдера.
  • Сроки проверки документов в правилах не указан, но на это время все операции по счету могут быть приостановлены.
  • До тех пор вы можете просматривать страницы в качестве гостя.
  • Мобильная версия 1win – это специальный вариант сайта провайдера, предназначенный для мобильных устройств.

1Win – это многофункциональная развлекательная платформа, на которой есть букмекерская контора, онлайн-игры, покер-рум, кинотеатр и многое другое. Владельцем игрового бренда является компания 1WIN N.V., которая работает по лицензии Кюрасао. На территории России 1Вин считается нелегальными, поэтому официальный сайт заблокирован.

Мобильное приложение

Чем больше событий в купоне, тем больше бонус. Каждое событие в купоне должно иметь кэф не ниже 1.3. Максимальный бонус – 15% к сумме выигрыша по экспрессу из 11 и более событий. Отыгрывать подарок не нужно – деньги сразу попадают на основной баланс. В большинстве букмекерских контор платежных инструментов для вывода денег намного меньше, чем для пополнения.

  • Собрав минимальное количество коинов, вы сможете обменять их на реальные деньги.
  • Чтобы воспользоваться онлайн-чатом, придется зайти на оригинальный сайт 1Win, а для этого понадобится VPN или прокси.
  • Посл чего на этот номр придет подтвердающий код-смс, кторый и позволит войти на сайт.
  • Количество активных пользователей букмекерской конторы 1win превышает 400 тысяч.
  • 1Win – это многофункциональная развлекательная платформа, на которой есть букмекерская контора, онлайн-игры, покер-рум, кинотеатр и многое другое.

Под кнопкой «Еще» скрываются статистика, результаты фэнтэзи-спорт, виртуальные игры, эксклюзивные 1win Games и еще некоторые азартные развлечения. Официальный сайт 1win известный интернет ресурс, предотавляющий возможность сделать ставки на спорт, а таже сыграть в онлайн казино. Его отличает интуитивно-понятный интерфес и яркий дизайн. На платформе 1вин игру Авиатор можно установить на телефон. Это делается через приложение игорного заведения.

IN букмекерская конора России с топ ейтингом

Отличий между платформами в плане функционала нет. Однако мобильную версию нужно открывать в браузере, и она подвержена блокировкам наравне с основным сайтом. Приложение работает автономно, его нельзя заблокировать. Доступные акционные предложения собраны в разделе «Акции и бонусы». В него можно перейти с главной страницы сайта. Внутри есть 2 блока – с постоянными бонусами и временными акциями.

  • БК 1win – является относительно молодой букмекерской конторой, которая начала свою деятельность с 2016 года.
  • БК выплачивает в срок до 60 минут, более 5 тыс.
  • Виртуальный порт – относительно новое направление.
  • Приложение работает автономно, его нельзя заблокировать.
  • Игровое меню в разделе «Казино» расположено слева.

5звезд ставлю из-за повышенных коэфов в разгар ЧМ и других матчей Лиги. Это инвестиционный проект, позволяющий зарабатывать в беттинге.

главные особенности авиатор в 1ВИН

Однако 1win предлагает практически одинаковое количество способов депозитов и снятия. Открыть счет имеют право только совершеннолетние пользователи. Возраст и личность клиента будут проверяться при верификации. На выбор игроку предлагается около сотни мировых валют, среди которых есть российский рубль. Чтобы получить доступ ко всем функциям букмекерской конторы 1Вин, необходимо зарегистрироваться. Процедура на платформах одинаковая, за исключением расположения кнопок.

  • Чтобы перейти в личный кабинет, нужно нажать на иконку профиля.
  • Руководство кмпании 1 вин бысто сообразило, что привлечь клиентов можно только инересным и выгоднм для них предложением.
  • Чем дольше и выше самолет находится в небе, тем солиднее множитель, который клиент онлайн-казино 1вин получит на ставку.
  • Получение, которого распределено на четыре первых депозита.

Чтобы перейти в мобильную версию, впишите в браузере вашего телефона адрес официального сайта или зеркала. Откроется страница, адаптированная под экран вашего гаджета. За каждую ставку на спорт, в казино или в 1Win Games вам будут начислять бонусные баллы – коины.

Другие бонусы

Это специальные обходные ссылки, которые переводят пользователя на клон официального сайта. Приложение 1win скачать можно с официального сайта провайдера. Это наиболее безопасный и оптимальный вариант. В 1win казино игра на деньги доступна только после регистрации.

  • Компания 1вин – один из саых известных букекеров, представенных как на российском, так и на и международном рыке.
  • Его не нужно отыгрывать и можно сразу вывести со счета.
  • Первой игре пользователь необходмо найти карту определенной масти (или комбинации).
  • Сделать ставку в ржиме Live можно на юбом мобильном утройстве из любо точки мира.

Есть топ-игры и топ-20 в России, также присутствует строка поиска по названию. В категории 1Win Games (которая также вынесена отдельно в меню) вы найдете уникальные автоматы от самого казино. На левой вертикальной панели – список дисциплин, строка поиска и раздел «Избранное». По клику на вид спорта открывается список турниров (сперва – топ-соревнования), а сами матчи отображаются в центре страницы. Перед подачей заявки на вывод необходимо использовать все внесенные деньги в играх. Для этого проставьте 100% от депозитов с коэффициентом не ниже 1.3 в БК или прокрутите в казино и лайв-играх.

Официальный сайт 1Win

Если этого не сделать, компания оставляет за собой право удерживать 15% с каждой транзакции. В других случаях компания не взимает комиссию за вывод.

Также при выводе выигрышей возможны технические задержки до 3 рабочих дней со стороны БК или банка. Комиссия 1Win отсутствует, если игрок перед выводом проставил все внесенные деньги хотя бы раз с коэффициентом не ниже 1.3. В противном случае комиссия может составить до 15% (на усмотрение букмекера). Предлагаем пошаговую инструкцию по созданию аккаунта 1Вин в мобильной версии сайта. Букмекерская контора 1win была основана в 2016 году. На момент написания материала ей всего 7 лет – не так много по меркам рынка беттинга.

Для чего нужно зеркало?

Хотя 1Win работает по официальной лицензии, в ряде стран она считается нелегальной (например, в РФ), поэтому сайт блокируется. Адрес зеркала отличается от официального сайта, и оно не подвергается блокировке.

Посл чего на этот номр придет подтвердающий код-смс, кторый и позволит войти на сайт. Далее необходимо заполнить свой профиль и можно пристуать к игре.

Депозит и вывод

Далее от грока требуется ридумать логин и надежный пароль. Осле получения акеты букмекер имет право потребоать пройти провеку верификации. Это означает, что потенциальному поетителю сайта поребуется отправить в БК фото паспорта. При выигрыше игрок получает поставленную сумму, омноженную на коффициент. При проигрыше деньги списываются со счета и не возвращаютс. Поэтому каждому пари предшествует аналитика и вырботка стратегии.

  • Механика приложения построена вокруг небольшого самолета-кукурузника, который без остановки взмывает в небо.
  • Любой клиент БК, имеющий свой сайт или интернет-магазин, может стать партнером 1Win.
  • Игрок обязан вносить средства только со своего счета, банковской карты или системы.
  • На левой вертикальной панели – список дисциплин, строка поиска и раздел «Избранное».
  • Отметим, что провайдер регулярно включается в различные рейтинги букмекеров и занимает топ-позиции на рынке.

Однако отзывы клиентов показывают, что часть аудитории не в восторге от небольшой глубины росписей БК. Это действительно так, на данный момент оператор не планирует расширять эту возможность.

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